public override bool OnBlockInteractStart(IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel, ref EnumHandling handling) { BlockPos pos = blockSel.Position; ModSystemBlockReinforcement bR = api.ModLoader.GetModSystem <ModSystemBlockReinforcement>(); if (disabled || bR.IsReinforced(pos) || bR.IsLocked(pos, byPlayer)) { return(base.OnBlockInteractStart(world, byPlayer, blockSel, ref handling)); } SwapSystem swapSystem = api.ModLoader.GetModSystem <SwapSystem>(); handling = EnumHandling.PreventDefault; ItemSlot slot = byPlayer.InventoryManager.ActiveHotbarSlot; if (!(requireSneak && !byPlayer.Entity.Controls.Sneak) && slot.Itemstack != null) { string key = GetKey(slot.Itemstack.Collectible.Code.ToString()); if (swapSystem.SwapPairs.TryGetValue(key, out SwapBlocks swap)) { if (swap.Takes != null && swap.Takes != block.Code.ToString()) { return(true); } AssetLocation asset = slot.Itemstack.Collectible.Code; if (asset.ToString() == swap.Tool) { AssetLocation toAsset = new AssetLocation(swap.Makes.WithDomain()); Block toBlock = toAsset.GetBlock(world.Api); int count = swap.Count; if (count != 0) { if (count < 0) { ItemStack withCount = slot.Itemstack.Clone(); withCount.StackSize = Math.Abs(count); if (!byPlayer.InventoryManager.TryGiveItemstack(withCount)) { world.SpawnItemEntity(withCount, pos.ToVec3d().Add(0.5, 0.5, 0.5)); } } else if (slot.Itemstack.StackSize >= count) { if (byPlayer.WorldData.CurrentGameMode.IsSurvival()) { slot.TakeOut(count); } } else { return(true); } } ((byPlayer.Entity as EntityPlayer)?.Player as IClientPlayer)?.TriggerFpAnimation(EnumHandInteract.HeldItemInteract); if ((block.EntityClass != null && toBlock.EntityClass != null) && (toBlock.EntityClass == block.EntityClass)) { world.BlockAccessor.ExchangeBlock(toBlock.BlockId, pos); } else { world.BlockAccessor.SetBlock(toBlock.BlockId, pos); } slot.MarkDirty(); PlaySoundDispenseParticles(world, pos, slot); } } } return(true); }
public void PostOLInit() { SwapSystem swapSystem = api.ModLoader.GetModSystem <SwapSystem>(); requireSneak = properties["requireSneak"].AsBool(requireSneak); particleOrigin = properties["particleOrigin"].Exists ? properties["particleOrigin"].AsObject <Vec3d>() : particleOrigin; pRadius = properties["particleRadius"].AsInt(pRadius); pQuantity = properties["particleQuantity"].AsInt(pQuantity); playSound = properties["playSound"].AsBool(true); if (properties["allowedVariants"].Exists) { string[] allowed = properties["allowedVariants"].AsArray <string>().WithDomain(); disabled = true; if (allowed.Contains(block.Code.ToString())) { disabled = false; } else { return; } } if (properties["swapBlocks"].Exists) { if (api.World.Side.IsServer()) { try { SwapBlocks[] swapBlocks = properties["swapBlocks"].AsObject <SwapBlocks[]>(); foreach (SwapBlocks val in swapBlocks) { if (val.Tool.Contains("*")) { for (int i = 0; i < api.World.Blocks.Count; i++) { Block iBlock = api.World.Blocks[i]; if (iBlock != null && iBlock.WildCardMatch(new AssetLocation(val.Tool))) { SwapBlocks tmp = val.Copy(); tmp.Tool = iBlock.Code.ToString(); if (!swapSystem.SwapPairs.ContainsKey(GetKey(tmp.Tool))) { swapSystem.SwapPairs.Add(GetKey(tmp.Tool), tmp); } } } for (int i = 0; i < api.World.Items.Count; i++) { Item iItem = api.World.Items[i]; if (iItem != null && iItem.WildCardMatch(new AssetLocation(val.Tool))) { SwapBlocks tmp = val.Copy(); tmp.Tool = iItem.Code.ToString(); if (!swapSystem.SwapPairs.ContainsKey(GetKey(tmp.Tool))) { swapSystem.SwapPairs.Add(GetKey(tmp.Tool), tmp); } } } } else if (!swapSystem.SwapPairs.ContainsKey(GetKey(val.Tool))) { swapSystem.SwapPairs.Add(GetKey(val.Tool), val); } } } catch (Exception) { disabled = true; api.World.Logger.Notification("Deprecated or unsupported use of swapblocks in " + block.Code.ToString()); } } } else { disabled = true; return; } }