public void Start() { DrawScreen(); Console.Title = "The Dinner Party : Search Crime Scene"; location = "Crime Scene"; CrimeSceneDescription();//only use once while (loopBreak == false) { choiceList.Add("Search bed");//add all choices regardless of what player has already seen choiceList.Add("Search desk"); choiceList.Add("Search trash can"); choiceList.Add("Search floorboards"); AddChoicesForInput(); AllSearchDescriptions(); if (checkedTrashCan) { if (checkedFloorboards) { loopBreak = true; } } } checkedTheCrimeScene = true; if (TalkToME.talkedToTheME == true) { CrimeText.Add(""); CrimeText.Add(""); CrimeText.Add(""); CrimeText.Add(""); CrimeText.Add(""); CrimeText.Add(""); CrimeText.Add(""); CrimeText.Add(""); CrimeText.Add("\"Sir,\" says one of the cops,"); CrimeText.Add("\"I think it's time to interview the suspects...\""); CrimeText.Add("He shows you to the door, and you feel as if you've overstayed your welcome."); AddAllText(); choiceList.Add("Go interview suspects"); AddChoicesForInput(); DrawScreen(); SuspectInterviewPage suspectInterviewPage = new SuspectInterviewPage(); suspectInterviewPage.StartInterview(); } else if (TalkToME.talkedToTheME == false) { CrimeText.Add(""); CrimeText.Add(""); CrimeText.Add(""); CrimeText.Add(""); CrimeText.Add(""); CrimeText.Add(""); CrimeText.Add(""); CrimeText.Add(""); CrimeText.Add("\"Time's up.\" says one of the cops, steering you toward the Medical Examiner."); CrimeText.Add("\"He hasn't got all day, you know.\""); AddAllText(); choiceList.Add("Talk to the Medical Examiner."); AddChoicesForInput(); TalkToME talkToME = new TalkToME(); talkToME.Start(); } }