public MapControllerServer() { this.centerMercatorX = float.MinValue; this.centerMercatorY = float.MinValue; this.posX = float.MinValue; this.posY = float.MinValue; this.tileX = int.MinValue; this.tileY = int.MinValue; this.centerPosX = float.MinValue; this.centerPosY = float.MinValue; /* if using ITB proxy use this http initialization * * HttpClientHandler handler = new HttpClientHandler(); * WebProxy proxy = new WebProxy("http://cache.itb.ac.id:8080"); * proxy.Credentials = new NetworkCredential("", ""); * handler.Proxy = proxy; * handler.UseProxy = true; * this.http = new HttpClient(handler); */ this.http = new HttpClient(); this.listMapData = new ListMapData(); this.listMapData.listBuildingData = new List <BuildingData>(); this.listMapData.listRoadData = new List <RoadData>(); this.mapReady = false; this.firstAcess = true; }
public ListMapData AcquireMapData(dynamic data) { playerPosX = float.MinValue; playerPosY = float.MinValue; Player currentPlayer; bool registered = listPlayer.Exists(x => x.GetPlayerName() == (string)data.playerName); if (!registered) { currentPlayer = new Player(data.playerName.ToString(), (float)Convert.ToDouble(data.latitude), (float)Convert.ToDouble(data.longitude), data.petName.ToString(), (float)Convert.ToDouble(data.petPosX), (float)Convert.ToDouble(data.petPosY)); listPlayer.Add(currentPlayer); } else { currentPlayer = listPlayer.Find(x => x.GetPlayerName() == (string)data.playerName); if (currentPlayer.GetIsActive() == false) { currentPlayer.SetIsActive(true); } if (currentPlayer.GetLatitude() != (float)Convert.ToDouble(data.latitude) || currentPlayer.GetLongitude() != (float)Convert.ToDouble(data.longitude)) { currentPlayer.SetLatitude((float)Convert.ToDouble(data.latitude)); currentPlayer.SetLongitude((float)Convert.ToDouble(data.longitude)); } if (currentPlayer.GetPet().GetPosX() != (float)Convert.ToDouble(data.petPosX) || currentPlayer.GetPet().GetPosY() != (float)Convert.ToDouble(data.petPosY)) { currentPlayer.GetPet().SetPosX((float)Convert.ToDouble(data.petPosX)); currentPlayer.GetPet().SetPosY((float)Convert.ToDouble(data.petPosY)); } if (currentPlayer.GetPet().GetPetName() == "") { currentPlayer.GetPet().SetPetName((string)data.petName); } } currentPlayer.GetMapController().SetMapReady(false); this.needCreateMap = currentPlayer.CheckAndCreateMap(); while (!currentPlayer.GetMapController().GetMapReady()) { } this.playerPosX = currentPlayer.GetMapController().GetPosX(); this.playerPosY = currentPlayer.GetMapController().GetPosY(); this.centerPosX = currentPlayer.GetMapController().GetCenterPosX(); this.centerPosY = currentPlayer.GetMapController().GetCenterPosY(); this.tileX = currentPlayer.GetMapController().GetTileX(); this.tileY = currentPlayer.GetMapController().GetTileY(); ListMapData mapData = currentPlayer.GetMapController().GetListMapData(); return(mapData); }
public MapControllerServer() { this.centerMercatorX = float.MinValue; this.centerMercatorY = float.MinValue; this.posX = float.MinValue; this.posY = float.MinValue; this.tileX = int.MinValue; this.tileY = int.MinValue; this.centerPosX = float.MinValue; this.centerPosY = float.MinValue; this.http = new HttpClient(); this.listMapData = new ListMapData(); this.listMapData.listBuildingData = new List <BuildingData>(); this.listMapData.listRoadData = new List <RoadData>(); this.mapReady = false; this.firstAcess = true; }
public void SetListMapData(ListMapData listMapData) { this.listMapData = listMapData; //this.completeMapData = completeMapData; }