public TgcNetworkingModifierControl(TgcNetworkingModifier modifier, string serverName, string clientName) { InitializeComponent(); this.modifier = modifier; this.textBoxServerName.Text = serverName; this.selectedPlayerId = -1; this.buttonCloseServer.Enabled = false; this.buttonConnectedClients.Enabled = false; this.buttonDisconnect.Enabled = false; //Cargar IP local this.textBoxIp.Text = TgcSocketServer.getHostAddress().ToString(); clientsDialog = new TgcNetworkingModifierClientsDialog(this); serversDialog = new TgcNetworkingModifierServersDialog(this, clientName); }