private void Rotate() { double rotatingX = DegreesToRadians((double)numericUpDown4.Value); double rotatingY = DegreesToRadians((double)numericUpDown5.Value); double rotatingZ = DegreesToRadians((double)numericUpDown6.Value); CurrentDrawable.Apply(Transformations.RotateX(rotatingX) * Transformations.RotateY(rotatingY) * Transformations.RotateZ(rotatingZ)); sceneView1.Refresh(); }
private void Rotate() { double rotatingX = DegreesToRadians((double)numericUpDown4.Value); double rotatingY = DegreesToRadians((double)numericUpDown5.Value); double rotatingZ = DegreesToRadians((double)numericUpDown6.Value); cur_obj.Apply(Transformations.RotateX(rotatingX) * Transformations.RotateY(rotatingY) * Transformations.RotateZ(rotatingZ)); pictureBox1.Invalidate(); }