예제 #1
0
 public override void Draw(Camera camera)
 {
     if (bought)
     {
         return;
     }
     camera.DrawToRenderer(itemTile.tileCharacter, xLoc, yLoc);
 }
예제 #2
0
 //draw method because every gamecharacter will need to be drawn.....
 public void Draw(Camera camera)
 {
     camera.DrawToRenderer(characterTile.tileCharacter, xLoc, yLoc);
 }