public override void SetText(string text, ref Element current) { string contents = GameLoader.GetTemplate(text); current.Fields[FieldDefinitions.DefaultText] = contents; }
protected override void AddResultToDictionary(IDictionary <string, string> dictionary, string key, XElement xmlValue) { string value = GameLoader.GetTemplate(xmlValue.Value); dictionary.Add(key, value); }
public override void SetText(string text, ref Element current) { current.Fields.LazyFields.AddScript("script", GameLoader.GetTemplate(text)); }