public Mage AddLocationMage(Location location, string name) { Mage enemy = new Mage(location, name); LocationEnemies.Add(enemy); return(enemy); }
//Door 2. Medical Room public Location SetLocation2(Player name) { Location Location2 = name.AddLocation("medical room", "The room is vacant but with a terrible odour", false, true, false, false); Items Stethoscope = Location2.AddLocationItem("Stethoscope", "Red stethoscope without earbuds", "This item does nothing", true); Items Gurney = Location2.AddLocationItem("Hospital Bed", "Gurney with skeleton on top", "This item does nothing", false); Items Scalpel = Location2.AddLocationItem("Scalpel", "Small bloodstained scalpel", "This item does nothing", true); Items Sphygmomanometer = Location2.AddLocationItem("Sphygmomanometer", "Blood pressure meter but you knew that right?", "This item does nothing", true); Items Syringe = Location2.AddLocationItem("Syringe", "Filled with purple liquid", "This item increases your hit power by 25", true); Items Chair = Location2.AddLocationItem("Chair", "Stained roller chair", "This item does nothing", false); Mage Mage = Location2.AddLocationMage(Location2, "Wise Old Mage"); return(Location2); }