private void newBrick()//產生新的方塊 { int type = r.Next(1, 8); int color = r.Next(1, 7); curBrick = new Brick(); curBrick.setShape((Tetrominoes)type, colorTable[color]); if (curBoard.deadCheck(curBrick)) { GameView.gameOver(); } else { GameView.update(curBoard, curBrick); } }