public void LoseConditionIsNotMet() { Board target = new Board(); bool actual = target.IsLoseConditionMet(); Assert.IsFalse(actual); }
public void LoseConditionIsMet() { var blockLists = new System.Collections.Generic.List<System.Collections.Generic.LinkedList<Block>>(); for (int counter = 0; counter < 6; counter++) { var linkedList = new System.Collections.Generic.LinkedList<Block>(); for (int listCounter = 0; listCounter < 14; listCounter++) { linkedList.AddFirst(new Block()); } blockLists.Add(linkedList); } Board target = new Board() { BlockLists = blockLists }; bool actual = target.IsLoseConditionMet(); Assert.IsTrue(actual); }