private void button4_Click(object sender, EventArgs e) { game createGame = new game(myIp, myPort, "host", textBox2.Text); var resultGame = createGame.ShowDialog(); //if confirmed broadcast begins //tipoGiocatore data = new tipoGiocatore(name, myIp.ToString(), myPort.ToString(), "1VS1"); //mod0.Add(data); }
private void button3_Click(object sender, EventArgs e) { string ipInsert = textBox1.Text; //IPAddress ipOpponent = textBox1.Text.tol; using (var createServer = new game(ipInsert, myPort, "client", textBox2.Text)) { var result = createServer.ShowDialog(); } }