예제 #1
0
        private static bool ProcessResult(Result result, ref Figure currentFigure)
        {
            if (result == Result.HeapStrike || result == Result.DownBorderStrike)
            {
                Field.AddFigure(currentFigure);
                Field.TryDeleteLines();
                currentFigure = _generator.GetNewFigure();
                return(true);
            }

            return(false);
        }
예제 #2
0
파일: Program.cs 프로젝트: Chivirda/Tetris
 private static bool ProcessResult(Result result, ref Figure currentFigure)
 {
     if (result == Result.HEAP_STIRKE || result == Result.DOW_BORDER_STRIKE)
     {
         Field.AddFigure(currentFigure);
         currentFigure = figureGenerator.GetNewFigure();
         return(true);
     }
     else
     {
         return(false);
     }
 }
예제 #3
0
        private static bool ProcessResult(Result result, ref Figure currentFigure)
        {
            if (result == Result.HEAP_STRIKE || result == Result.DOWN_BORDER_SRIKE)
            {
                Field.AddFigure(currentFigure);
                Field.TryDeleteLines();

                if (currentFigure.IsOnTop())
                {
                    DrawerProvider.Drawer.WriteGameOver();
                    return(true);
                }
                else
                {
                    currentFigure = factory.GetNewFigure();
                    return(false);
                }
            }
            else
            {
                return(false);
            }
        }
예제 #4
0
        private static bool ProcessResult(Result result, ref Figure currentFigure)
        {
            if (result == Result.HEAP_STRIKE || result == Result.DOWN_BORDER_STRIKE)
            {
                Field.AddFigure(currentFigure);
                Field.TryDeleteLines();

                if (currentFigure.IsOnTop())
                {
                    WriteGameOver();
                    timer.Elapsed -= OnTimedEvent;
                    return(true);
                }
                else
                {
                    currentFigure = generator.GetNewFigure();
                    return(false);
                }
            }
            else
            {
                return(false);
            }
        }