public static Offset <FloatEntry> CreateFloatEntry(FlatBufferBuilder builder, float key = 0.0f, float value = 1234.0f) { builder.StartObject(2); FloatEntry.AddValue(builder, value); FloatEntry.AddKey(builder, key); return(FloatEntry.EndFloatEntry(builder)); }
public static FloatEntry GetRootAsFloatEntry(ByteBuffer _bb, FloatEntry obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }