/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (TestGame game = new TestGame()) { game.Run(); } }
static void Main() { //SetUnmanagedDllDirectory(); GameConfiguration config = new GameConfiguration(); config.FPSTarget = 60; config.FixedFPS = false; config.Resizable = true; config.VSync = VSyncMode.Off; TestGame game = new TestGame(config); game.Run(); }
static void Main() { using (var game = new TestGame()) game.Run(); }