public DebugScreen(ContentManager cm, GraphicsDeviceManager gdm, SpriteBatch sb, Color sColor) : base(cm, gdm, sb) { //configures default map //TO DO: fix tile map to be instan map = new TileMap(cm, gdm, sb, new Vector2(160, 45), new Vector2(16, 16)); playerOneCamera = new Camera(cm, gdm, sb, new Vector2(0, 0), graphicsDeviceManagerReference.GraphicsDevice.Viewport.TitleSafeArea.Width, graphicsDeviceManagerReference.GraphicsDevice.Viewport.TitleSafeArea.Height); //playerTwoCamera = new Camera(cm, gdm, sb, new Vector2(0, 0), graphicsDeviceManagerReference.GraphicsDevice.Viewport.TitleSafeArea.Width / 2, graphicsDeviceManagerReference.GraphicsDevice.Viewport.TitleSafeArea.Height); //playerTwoCamera.screenPosition = new Vector2(graphicsDeviceManagerReference.GraphicsDevice.Viewport.TitleSafeArea.Width / 2, 0); screenColor = sColor; playerOne = new Player(cm, sb, gdm); //playerTwo = new Player(cm, sb, gdm); //playerTwo.currentWorldPosition = playerTwoCamera.worldPosition; platformOne = new TiledPlatform(cm, sb, gdm, true, true, true, true); platformOne.platformSize = new Vector2(20, 5); platformOne.position = new Vector2(map.getTileMapWidthInPixels / 2 - platformOne.platformWidth / 2, map.getTileMapHeightInPixels - platformOne.platformHeight); hurdleOne = new Hurdle(cm, gdm, sb); hurdleOne.worldPosition = new Vector2(map.getTileMapWidthInPixels / 4, map.getTileMapHeightInPixels - hurdleOne.height); hurdleTwo = new Hurdle(cm, gdm, sb); hurdleTwo.worldPosition = new Vector2(map.getTileMapWidthInPixels / 2 - hurdleTwo.width / 2, map.getTileMapHeightInPixels - platformOne.platformHeight - hurdleTwo.height); momentumButtonOne = new MomentumActionButton(cm, gdm, sb, new Vector2(0, 25)); momentumButtonOne.worldPosition = new Vector2(map.getTileMapWidthInPixels / 2 - momentumButtonOne.width / 2, platformOne.position.Y - 40); gravity = new Vector2(0, 9); }
public RegalFalls(ContentManager cm, GraphicsDeviceManager gdm, SpriteBatch sb, Color sColor) : base(cm, gdm, sb) { //configures default map map = new TileMap(cm, gdm, sb, new Vector2(160, 45), new Vector2(16, 16)); //----------------------------------------------------------Start Map Configuration---------------------------------------- int tileTrackerX = 0; int tileTrackerY = 0; //iterates through row by column and initializes based on some arbitrary distinctions while (tileTrackerY < map.tileMapHeight) { while (tileTrackerX < map.tileMapWidth) { /* * if (tileTrackerX == map.tileMapWidth / 2) * { * map.tiles[tileTrackerX, tileTrackerY] = new BackgroundTile(cm, gdm, sb, new Vector2(map.tilePositionX, map.tilePositionY), new Vector2(80, 16), new Vector2(5, 1), "TileMapImages/AltBasicTileSet", true, true, false, false); * map.tiles[tileTrackerX, tileTrackerY].isCollidable = true; * map.tiles[tileTrackerX, tileTrackerY].baseTileImage.setFrameConfiguration(4, 4, 4); * } * else if (tileTrackerY == map.tileMapHeight / 2) * { * map.tiles[tileTrackerX, tileTrackerY] = new BackgroundTile(cm, gdm, sb, new Vector2(map.tilePositionX, map.tilePositionY), new Vector2(80, 16), new Vector2(5, 1), "TileMapImages/AltBasicTileSet", false, false, true, true); * map.tiles[tileTrackerX, tileTrackerY].isCollidable = true; * map.tiles[tileTrackerX, tileTrackerY].baseTileImage.setFrameConfiguration(4, 4, 4); * }*/ //else { map.tiles[tileTrackerX, tileTrackerY] = new BackgroundTile(cm, gdm, sb, new Vector2(map.tilePositionX, map.tilePositionY), new Vector2(80, 16), new Vector2(5, 1), "TileMapImages/AltBasicTileSet", false, false, false, false); //bottom if (tileTrackerX > map.tileMapWidth / 2) { //bottom right if (tileTrackerY > map.tileMapHeight / 2) { map.tiles[tileTrackerX, tileTrackerY].baseTileImage.setFrameConfiguration(3, 3, 3); } //bottom left else { map.tiles[tileTrackerX, tileTrackerY].baseTileImage.setFrameConfiguration(2, 2, 2); } } //top else { //top right if (tileTrackerY > map.tileMapHeight / 2) { map.tiles[tileTrackerX, tileTrackerY].baseTileImage.setFrameConfiguration(1, 1, 1); } //top left else { map.tiles[tileTrackerX, tileTrackerY].baseTileImage.setFrameConfiguration(0, 0, 0); } } //} //tiles[tileTrackerX, tileTrackerY] = new BackgroundTile(cm, gdm, sb, new Vector2(tilePositionX, tilePositionY), new Vector2(80, 16), new Vector2(5, 1), "TileMapImages/BasicTileSet"); //tiles[tileTrackerX, tileTrackerY] = new BackgroundTile(cm, gdm, sb, new Vector2(tilePositionX, tilePositionY), imageLibrary.basicTileSet); map.tilePositionX += map.defaultTileWidth; tileTrackerX++; } map.tilePositionX = 0; tileTrackerX = 0; map.tilePositionY += map.defaultTileHeight; tileTrackerY++; } //----------------------------------------------------------End Map Configuration---------------------------------------- playerOneCamera = new Camera(cm, gdm, sb, new Vector2(0, 0), graphicsDeviceManagerReference.GraphicsDevice.Viewport.TitleSafeArea.Width, graphicsDeviceManagerReference.GraphicsDevice.Viewport.TitleSafeArea.Height); //playerTwoCamera = new Camera(cm, gdm, sb, new Vector2(0, 0), graphicsDeviceManagerReference.GraphicsDevice.Viewport.TitleSafeArea.Width / 2, graphicsDeviceManagerReference.GraphicsDevice.Viewport.TitleSafeArea.Height); //playerTwoCamera.screenPosition = new Vector2(graphicsDeviceManagerReference.GraphicsDevice.Viewport.TitleSafeArea.Width / 2, 0); screenColor = sColor; playerOne = new Player(cm, sb, gdm); playerOne.previousWorldPosition = new Vector2(0, map.getTileMapHeightInPixels - playerOne.height); playerOne.currentWorldPosition = new Vector2(0, map.getTileMapHeightInPixels - playerOne.height); //playerTwo = new Player(cm, sb, gdm); //playerTwo.currentWorldPosition = playerTwoCamera.worldPosition; platformOne = new TiledPlatform(cm, sb, gdm, true, true, false, false); platformOne.platformSize = new Vector2(5, 5); platformOne.position = new Vector2(map.getTileMapWidthInPixels / 2 - platformOne.platformWidth / 2, map.getTileMapHeightInPixels - platformOne.platformHeight); platformTwo = new TiledPlatform(cm, sb, gdm, true, true, false, false); platformTwo.platformSize = new Vector2(5, 5); platformTwo.position = new Vector2(map.getTileMapWidthInPixels / 2 - platformOne.platformWidth / 2, map.getTileMapHeightInPixels - platformOne.platformHeight - platformTwo.platformHeight); platformThree = new TiledPlatform(cm, sb, gdm, false, false, true, false); platformThree.platformSize = new Vector2(5, 5); platformThree.position = new Vector2(map.getTileMapWidthInPixels / 2 - platformOne.platformWidth / 2, map.getTileMapHeightInPixels - platformOne.platformHeight - platformTwo.platformHeight - platformThree.platformHeight); platformFour = new TiledPlatform(cm, sb, gdm, true, false, true, true); platformFour.platformSize = new Vector2(5, 5); platformFour.position = new Vector2(map.getTileMapWidthInPixels / 2 - platformOne.platformWidth / 2 - platformThree.platformWidth, map.getTileMapHeightInPixels - platformOne.platformHeight - platformTwo.platformHeight - platformThree.platformHeight); platformFive = new TiledPlatform(cm, sb, gdm, false, true, true, true); platformFive.platformSize = new Vector2(5, 5); platformFive.position = new Vector2(map.getTileMapWidthInPixels / 2 - platformOne.platformWidth / 2 + platformThree.platformWidth, map.getTileMapHeightInPixels - platformOne.platformHeight - platformTwo.platformHeight - platformThree.platformHeight); hurdleOne = new Hurdle(cm, gdm, sb); hurdleOne.worldPosition = new Vector2(map.getTileMapWidthInPixels / 4, map.getTileMapHeightInPixels - hurdleOne.height); hurdleTwo = new Hurdle(cm, gdm, sb); hurdleTwo.worldPosition = new Vector2(map.getTileMapWidthInPixels / 2 - 400, map.getTileMapHeightInPixels - platformOne.platformHeight - hurdleTwo.height); momentumButtonOne = new MomentumActionButton(cm, gdm, sb, new Vector2(15, -25)); momentumButtonOne.worldPosition = new Vector2(map.getTileMapWidthInPixels / 2 - momentumButtonOne.width / 2, platformOne.position.Y - 200); gravity = new Vector2(0, 9); }