public Block(Game1 game, Screen screen, int x, int y, int width, int height) : base(game, screen, Assets.getColorTexture(game, Color.White), x, y, width, height) { }
public Floor(Game1 game, Screen screen, int x, int y, int width, int height) : base(game, screen, Assets.getColorTexture(game, Color.Yellow), x, y, width, height) { }