public void OnThread() { while (true) { try { RecodeUtil.WavesRecodeFromQueue(FStream, WaveSerializer, WavesQueue); } catch (Exception ex) { //TODO Write Log } } }
public void OnThread() { while (true) { Server.Bind(new IPEndPoint(IPAddress.Any, Port)); Server.Listen(5); Socket client = Server.Accept(); try { while (client.Connected) { var stream = new NetworkStream(client); RecodeUtil.WavesRecodeFromQueue(stream, WaveSerializer, WavesQueue); } client.Shutdown(SocketShutdown.Both); client.Close(); } catch (SocketException se) { //TODO Write Log } } }