private void Form1_KeyPress(object sender, KeyPressEventArgs e) { ScreenManager.HandleInput(e.KeyChar); if (e.KeyChar == 'j') { ScreenManager.AddScreen(new SceneScreen(DataHandler.LoadScene(Globals.GameDir + "\\Data\\Scenes\\1.dat"))); //Scene newScene = new Scene(); //SceneFrame newFrame = new SceneFrame(); //newFrame.BGFileName = "Meadow"; //newFrame.Characters.Add(new CharImage("Loli", new Rectangle(108, 50, 0, 0))); //newFrame.Characters.Add(new CharImage("Toad", new Rectangle(660, 50, 200, 200))); //newFrame.Name = "Chiyo"; //newFrame.Text = "Hello Toad"; //newScene.Frames.Add(newFrame); //newFrame = new SceneFrame(); //newFrame.BGFileName = "Meadow"; //newFrame.Characters.Add(new CharImage("Loli", new Rectangle(424, 50, 0, 0))); //newFrame.Name = "Chiyo"; //newFrame.Text = "Con cóc biến mất rồi!"; //newScene.Frames.Add(newFrame); //ScreenManager.AddScreen(new SceneScreen(newScene)); } }
private void Form1_KeyDown(object sender, KeyEventArgs e) { ScreenManager.HandleInput(e.KeyCode); }