private static void readWriteTests(Configuration configuration, Test.BackgroundPrx background, Test.BackgroundControllerPrx ctl) { try { background.op(); } catch (Ice.LocalException ex) { Console.Error.WriteLine(ex); test(false); } for (int i = 0; i < 2; ++i) { BackgroundPrx prx = i == 0 ? background : (BackgroundPrx)background.ice_oneway(); try { prx.ice_ping(); configuration.writeException(new Ice.SocketException()); prx.op(); test(false); } catch (Ice.SocketException) { configuration.writeException(null); } background.ice_ping(); configuration.writeException(new Ice.SocketException()); Ice.AsyncResult r = prx.begin_op(); test(!r.sentSynchronously()); try { prx.end_op(r); test(false); } catch (Ice.SocketException) { } test(r.IsCompleted); configuration.writeException(null); } try { background.ice_ping(); configuration.readException(new Ice.SocketException()); background.op(); test(false); } catch (Ice.SocketException) { configuration.readException(null); } { background.ice_ping(); configuration.readReady(false); // Required in C# to make sure beginRead() doesn't throw too soon. configuration.readException(new Ice.SocketException()); Ice.AsyncResult r = background.begin_op(); try { background.end_op(r); test(false); } catch (Ice.SocketException) { } test(r.IsCompleted); configuration.readException(null); configuration.readReady(true); } try { background.ice_ping(); configuration.writeReady(false); background.op(); configuration.writeReady(true); } catch (Ice.LocalException) { test(false); } try { background.ice_ping(); configuration.readReady(false); background.op(); configuration.readReady(true); } catch (Ice.LocalException) { test(false); } try { background.ice_ping(); configuration.writeReady(false); configuration.writeException(new Ice.SocketException()); background.op(); test(false); } catch (Ice.SocketException) { configuration.writeReady(true); configuration.writeException(null); } for (int i = 0; i < 2; ++i) { BackgroundPrx prx = i == 0 ? background : (BackgroundPrx)background.ice_oneway(); background.ice_ping(); configuration.writeReady(false); configuration.writeException(new Ice.SocketException()); Ice.AsyncResult r = prx.begin_op(); test(!r.sentSynchronously()); try { prx.end_op(r); test(false); } catch (Ice.SocketException) { } test(r.IsCompleted); configuration.writeReady(true); configuration.writeException(null); } try { background.ice_ping(); configuration.readReady(false); configuration.readException(new Ice.SocketException()); background.op(); test(false); } catch (Ice.SocketException) { configuration.readException(null); configuration.readReady(true); } { background.ice_ping(); configuration.readReady(false); configuration.readException(new Ice.SocketException()); Ice.AsyncResult r = background.begin_op(); try { background.end_op(r); test(false); } catch (Ice.SocketException) { } test(r.IsCompleted); configuration.readReady(true); configuration.readException(null); } { background.ice_ping(); configuration.readReady(false); configuration.writeReady(false); configuration.readException(new Ice.SocketException()); Ice.AsyncResult r = background.begin_op(); // The read exception might propagate before the message send is seen as completed on IOCP. //r.waitForSent(); try { background.end_op(r); test(false); } catch (Ice.SocketException) { } test(r.IsCompleted); configuration.writeReady(true); configuration.readReady(true); configuration.readException(null); } background.ice_ping(); // Establish the connection BackgroundPrx backgroundOneway = BackgroundPrxHelper.uncheckedCast(background.ice_oneway()); test(backgroundOneway.ice_getConnection() == background.ice_getConnection()); ctl.holdAdapter(); // Hold to block in request send. byte[] seq = new byte[10024]; (new System.Random()).NextBytes(seq); OpAMICallback cbWP = new OpAMICallback(); // Fill up the receive and send buffers for (int i = 0; i < 200; ++i) // 2MB { backgroundOneway.begin_opWithPayload(seq).whenCompleted(cbWP.noResponse, cbWP.noException); } OpAMICallback cb = new OpAMICallback(); Ice.AsyncResult r1 = background.begin_op().whenCompleted(cb.response, cb.noException).whenSent(cb.sent); test(!r1.sentSynchronously() && !r1.isSent()); OpAMICallback cb2 = new OpAMICallback(); Ice.AsyncResult r2 = background.begin_op().whenCompleted(cb2.response, cb2.noException).whenSent(cb2.sent); test(!r2.sentSynchronously() && !r2.isSent()); test(!backgroundOneway.begin_opWithPayload(seq).whenCompleted(cbWP.noResponse, cbWP.noException).sentSynchronously()); test(!backgroundOneway.begin_opWithPayload(seq).whenCompleted(cbWP.noResponse, cbWP.noException).sentSynchronously()); test(!cb.checkResponse(false)); test(!cb2.checkResponse(false)); ctl.resumeAdapter(); cb.checkResponseAndSent(); cb2.checkResponseAndSent(); test(r1.isSent() && r1.IsCompleted); test(r2.isSent() && r2.IsCompleted); try { background.ice_ping(); ctl.writeException(true); background.op(); test(false); } catch (Ice.ConnectionLostException) { ctl.writeException(false); } try { background.ice_ping(); ctl.readException(true); background.op(); test(false); } catch (Ice.ConnectionLostException) { ctl.readException(false); } try { background.ice_ping(); ctl.writeReady(false); background.op(); ctl.writeReady(true); } catch (Ice.LocalException) { test(false); } try { background.ice_ping(); ctl.readReady(false); background.op(); ctl.readReady(true); } catch (Ice.LocalException) { test(false); } try { background.ice_ping(); ctl.writeReady(false); ctl.writeException(true); background.op(); test(false); } catch (Ice.ConnectionLostException) { ctl.writeException(false); ctl.writeReady(true); } try { background.ice_ping(); ctl.readReady(false); ctl.readException(true); background.op(); test(false); } catch (Ice.ConnectionLostException) { ctl.readException(false); ctl.readReady(true); } OpThread thread1 = new OpThread(background); OpThread thread2 = new OpThread(background); for (int i = 0; i < 5; i++) { try { background.ice_ping(); } catch (Ice.LocalException) { test(false); } Thread.Sleep(10); configuration.writeException(new Ice.SocketException()); try { background.op(); } catch (Ice.LocalException) { } configuration.writeException(null); Thread.Sleep(10); background.ice_ping(); background.ice_getCachedConnection().close(true); Thread.Sleep(10); background.ice_getCachedConnection().close(true); } thread1.destroy(); thread2.destroy(); thread1.Join(); thread2.Join(); }
private static void readWriteTests(Configuration configuration, Test.BackgroundPrx background, Test.BackgroundControllerPrx ctl) { try { background.op(); } catch (LocalException ex) { Console.Error.WriteLine(ex); test(false); } for (int i = 0; i < 2; ++i) { BackgroundPrx prx = i == 0 ? background : background.Clone(oneway: true); try { prx.IcePing(); configuration.writeException(new SocketException()); prx.op(); test(false); } catch (SocketException) { configuration.writeException(null); } background.IcePing(); configuration.writeException(new SocketException()); var sentSynchronously = false; var t = prx.opAsync(progress: new Progress <bool>(value => { sentSynchronously = value; })); test(!sentSynchronously); try { t.Wait(); test(false); } catch (AggregateException ex) when(ex.InnerException is SocketException) { } test(t.IsCompleted); configuration.writeException(null); } try { background.IcePing(); configuration.readException(new SocketException()); background.op(); test(false); } catch (SocketException) { configuration.readException(null); } { background.IcePing(); configuration.readReady(false); // Required in C# to make sure beginRead() doesn't throw too soon. configuration.readException(new SocketException()); var t = background.opAsync(); try { t.Wait(); test(false); } catch (AggregateException ex) when(ex.InnerException is SocketException) { } test(t.IsCompleted); configuration.readException(null); configuration.readReady(true); } try { background.IcePing(); configuration.writeReady(false); background.op(); configuration.writeReady(true); } catch (LocalException) { test(false); } try { background.IcePing(); configuration.readReady(false); background.op(); configuration.readReady(true); } catch (LocalException) { test(false); } try { background.IcePing(); configuration.writeReady(false); configuration.writeException(new SocketException()); background.op(); test(false); } catch (SocketException) { configuration.writeReady(true); configuration.writeException(null); } for (int i = 0; i < 2; ++i) { BackgroundPrx prx = i == 0 ? background : background.Clone(oneway: true); background.IcePing(); configuration.writeReady(false); configuration.writeException(new SocketException()); bool sentSynchronously = false; var t = prx.opAsync(progress: new Progress <bool>(value => { sentSynchronously = value; })); test(!sentSynchronously); try { t.Wait(); test(false); } catch (AggregateException ex) when(ex.InnerException is SocketException) { } test(t.IsCompleted); configuration.writeReady(true); configuration.writeException(null); } try { background.IcePing(); configuration.readReady(false); configuration.readException(new SocketException()); background.op(); test(false); } catch (SocketException) { configuration.readException(null); configuration.readReady(true); } { background.IcePing(); configuration.readReady(false); configuration.readException(new SocketException()); var t = background.opAsync(); try { t.Wait(); test(false); } catch (AggregateException ex) when(ex.InnerException is SocketException) { } test(t.IsCompleted); configuration.readReady(true); configuration.readException(null); } { background.IcePing(); configuration.readReady(false); configuration.writeReady(false); configuration.readException(new SocketException()); var t = background.opAsync(); // The read exception might propagate before the message send is seen as completed on IOCP. //r.waitForSent(); try { t.Wait(); test(false); } catch (AggregateException ex) when(ex.InnerException is SocketException) { } test(t.IsCompleted); configuration.writeReady(true); configuration.readReady(true); configuration.readException(null); } background.IcePing(); // Establish the connection BackgroundPrx backgroundOneway = background.Clone(oneway: true); test(backgroundOneway.GetConnection() == background.GetConnection()); ctl.holdAdapter(); // Hold to block in request send. byte[] seq = new byte[10024]; (new System.Random()).NextBytes(seq); OpAMICallback cbWP = new OpAMICallback(); // Fill up the receive and send buffers for (int i = 0; i < 200; ++i) // 2MB { backgroundOneway.opWithPayloadAsync(seq); } OpAMICallback cb = new OpAMICallback(); bool t1Sent = false; var t1 = background.opAsync(progress: new Progress <bool>(value => { cb.sent(value); t1Sent = true; })); t1.ContinueWith(p => { try { p.Wait(); cb.response(); } catch (Ice.Exception ex) { cb.exception(ex); } }); test(!t1Sent); OpAMICallback cb2 = new OpAMICallback(); var t2Sent = false; var t2 = background.opAsync(progress: new Progress <bool>(value => { cb2.sent(value); t2Sent = true; })); t2.ContinueWith((Task p) => { try { p.Wait(); cb2.response(); } catch (Ice.Exception ex) { cb2.noException(ex); } }); test(!t2Sent); var t3SentSynchronously = false; var t3 = backgroundOneway.opWithPayloadAsync(seq, progress: new Progress <bool>(value => { t3SentSynchronously = value; })); test(!t3SentSynchronously); t3.ContinueWith((Task p) => { try { p.Wait(); cbWP.noResponse(); } catch (Ice.Exception ex) { cbWP.noException(ex); } }); var t4SentSynchronously = false; var t4 = backgroundOneway.opWithPayloadAsync(seq, progress: new Progress <bool>(value => { t4SentSynchronously = value; })); test(!t4SentSynchronously); t4.ContinueWith((Task p) => { try { p.Wait(); cbWP.noResponse(); } catch (Ice.Exception ex) { cbWP.noException(ex); } }); test(!cb.checkResponse(false)); test(!cb2.checkResponse(false)); ctl.resumeAdapter(); cb.checkResponseAndSent(); cb2.checkResponseAndSent(); test(t1Sent); test(t1.IsCompleted); test(t2Sent); test(t2.IsCompleted); try { background.IcePing(); ctl.writeException(true); background.op(); test(false); } catch (ConnectionLostException) { ctl.writeException(false); } try { background.IcePing(); ctl.readException(true); background.op(); test(false); } catch (ConnectionLostException) { ctl.readException(false); } try { background.IcePing(); ctl.writeReady(false); background.op(); ctl.writeReady(true); } catch (LocalException) { test(false); } try { background.IcePing(); ctl.readReady(false); background.op(); ctl.readReady(true); } catch (LocalException) { test(false); } try { background.IcePing(); ctl.writeReady(false); ctl.writeException(true); background.op(); test(false); } catch (ConnectionLostException) { ctl.writeException(false); ctl.writeReady(true); } try { background.IcePing(); ctl.readReady(false); ctl.readException(true); background.op(); test(false); } catch (ConnectionLostException) { ctl.readException(false); ctl.readReady(true); } OpThread thread1 = new OpThread(background); OpThread thread2 = new OpThread(background); for (int i = 0; i < 5; i++) { try { background.IcePing(); } catch (LocalException) { test(false); } Thread.Sleep(10); configuration.writeException(new SocketException()); try { background.op(); } catch (LocalException) { } configuration.writeException(null); Thread.Sleep(10); background.IcePing(); background.GetCachedConnection() !.close(ConnectionClose.Forcefully); Thread.Sleep(10); background.GetCachedConnection() !.close(ConnectionClose.Forcefully); } thread1.destroy(); thread2.destroy(); thread1.Join(); thread2.Join(); }