예제 #1
0
 //in Terraria.NPC rename HitEffect to vanillaHitEffect and make HitEffect call this
 internal static void HitEffect(NPC npc, int hitDirection, double damage)
 {
     npc.VanillaHitEffect(hitDirection, damage);
     if (IsModNPC(npc))
     {
         npc.modNPC.HitEffect(hitDirection, damage);
     }
     foreach (GlobalNPC globalNPC in globalNPCs)
     {
         globalNPC.HitEffect(npc, hitDirection, damage);
     }
 }