FindBlockStyle() 개인적인 정적인 메소드

private static FindBlockStyle ( Tile blockTile ) : Framing.BlockStyle
blockTile Tile
리턴 Framing.BlockStyle
예제 #1
0
        public static void SelfFrame8Way(int i, int j, Tile centerTile, bool resetFrame)
        {
            if (!centerTile.active())
            {
                return;
            }
            ushort gemsparkFramingType = TileID.Sets.GemsparkFramingTypes[(int)centerTile.type];

            Framing.BlockStyle blockStyle1 = Framing.FindBlockStyle(centerTile);
            int index = 0;

            Framing.BlockStyle blockStyle2 = new Framing.BlockStyle();
            if (blockStyle1.top)
            {
                Tile tileSafely = Framing.GetTileSafely(i, j - 1);
                if (tileSafely.active() && (int)TileID.Sets.GemsparkFramingTypes[(int)tileSafely.type] == (int)gemsparkFramingType)
                {
                    blockStyle2 = Framing.FindBlockStyle(tileSafely);
                    if (blockStyle2.bottom)
                    {
                        index |= 1;
                    }
                    else
                    {
                        blockStyle2.Clear();
                    }
                }
            }
            Framing.BlockStyle blockStyle3 = new Framing.BlockStyle();
            if (blockStyle1.left)
            {
                Tile tileSafely = Framing.GetTileSafely(i - 1, j);
                if (tileSafely.active() && (int)TileID.Sets.GemsparkFramingTypes[(int)tileSafely.type] == (int)gemsparkFramingType)
                {
                    blockStyle3 = Framing.FindBlockStyle(tileSafely);
                    if (blockStyle3.right)
                    {
                        index |= 2;
                    }
                    else
                    {
                        blockStyle3.Clear();
                    }
                }
            }
            Framing.BlockStyle blockStyle4 = new Framing.BlockStyle();
            if (blockStyle1.right)
            {
                Tile tileSafely = Framing.GetTileSafely(i + 1, j);
                if (tileSafely.active() && (int)TileID.Sets.GemsparkFramingTypes[(int)tileSafely.type] == (int)gemsparkFramingType)
                {
                    blockStyle4 = Framing.FindBlockStyle(tileSafely);
                    if (blockStyle4.left)
                    {
                        index |= 4;
                    }
                    else
                    {
                        blockStyle4.Clear();
                    }
                }
            }
            Framing.BlockStyle blockStyle5 = new Framing.BlockStyle();
            if (blockStyle1.bottom)
            {
                Tile tileSafely = Framing.GetTileSafely(i, j + 1);
                if (tileSafely.active() && (int)TileID.Sets.GemsparkFramingTypes[(int)tileSafely.type] == (int)gemsparkFramingType)
                {
                    blockStyle5 = Framing.FindBlockStyle(tileSafely);
                    if (blockStyle5.top)
                    {
                        index |= 8;
                    }
                    else
                    {
                        blockStyle5.Clear();
                    }
                }
            }
            if (blockStyle2.left && blockStyle3.top)
            {
                Tile tileSafely = Framing.GetTileSafely(i - 1, j - 1);
                if (tileSafely.active() && (int)TileID.Sets.GemsparkFramingTypes[(int)tileSafely.type] == (int)gemsparkFramingType)
                {
                    Framing.BlockStyle blockStyle6 = Framing.FindBlockStyle(tileSafely);
                    if (blockStyle6.right && blockStyle6.bottom)
                    {
                        index |= 16;
                    }
                }
            }
            if (blockStyle2.right && blockStyle4.top)
            {
                Tile tileSafely = Framing.GetTileSafely(i + 1, j - 1);
                if (tileSafely.active() && (int)TileID.Sets.GemsparkFramingTypes[(int)tileSafely.type] == (int)gemsparkFramingType)
                {
                    Framing.BlockStyle blockStyle6 = Framing.FindBlockStyle(tileSafely);
                    if (blockStyle6.left && blockStyle6.bottom)
                    {
                        index |= 32;
                    }
                }
            }
            if (blockStyle5.left && blockStyle3.bottom)
            {
                Tile tileSafely = Framing.GetTileSafely(i - 1, j + 1);
                if (tileSafely.active() && (int)TileID.Sets.GemsparkFramingTypes[(int)tileSafely.type] == (int)gemsparkFramingType)
                {
                    Framing.BlockStyle blockStyle6 = Framing.FindBlockStyle(tileSafely);
                    if (blockStyle6.right && blockStyle6.top)
                    {
                        index |= 64;
                    }
                }
            }
            if (blockStyle5.right && blockStyle4.bottom)
            {
                Tile tileSafely = Framing.GetTileSafely(i + 1, j + 1);
                if (tileSafely.active() && (int)TileID.Sets.GemsparkFramingTypes[(int)tileSafely.type] == (int)gemsparkFramingType)
                {
                    Framing.BlockStyle blockStyle6 = Framing.FindBlockStyle(tileSafely);
                    if (blockStyle6.left && blockStyle6.top)
                    {
                        index |= 128;
                    }
                }
            }
            if (resetFrame)
            {
                centerTile.frameNumber((byte)WorldGen.genRand.Next(0, 3));
            }
            Point16 point16 = Framing.selfFrame8WayLookup[index][(int)centerTile.frameNumber()];

            centerTile.frameX = point16.X;
            centerTile.frameY = point16.Y;
        }
예제 #2
0
파일: Framing.cs 프로젝트: windlex/mylualib
        // Token: 0x0600087C RID: 2172 RVA: 0x003AD110 File Offset: 0x003AB310
        public static void SelfFrame8Way(int i, int j, Tile centerTile, bool resetFrame)
        {
            if (!centerTile.active())
            {
                return;
            }
            ushort num = TileID.Sets.GemsparkFramingTypes[(int)centerTile.type];

            Framing.BlockStyle arg_28_0 = Framing.FindBlockStyle(centerTile);
            int num2 = 0;

            Framing.BlockStyle blockStyle = default(Framing.BlockStyle);
            if (arg_28_0.top)
            {
                Tile tileSafely = Framing.GetTileSafely(i, j - 1);
                if (tileSafely.active() && TileID.Sets.GemsparkFramingTypes[(int)tileSafely.type] == num)
                {
                    blockStyle = Framing.FindBlockStyle(tileSafely);
                    if (blockStyle.bottom)
                    {
                        num2 |= 1;
                    }
                    else
                    {
                        blockStyle.Clear();
                    }
                }
            }
            Framing.BlockStyle blockStyle2 = default(Framing.BlockStyle);
            if (arg_28_0.left)
            {
                Tile tileSafely2 = Framing.GetTileSafely(i - 1, j);
                if (tileSafely2.active() && TileID.Sets.GemsparkFramingTypes[(int)tileSafely2.type] == num)
                {
                    blockStyle2 = Framing.FindBlockStyle(tileSafely2);
                    if (blockStyle2.right)
                    {
                        num2 |= 2;
                    }
                    else
                    {
                        blockStyle2.Clear();
                    }
                }
            }
            Framing.BlockStyle blockStyle3 = default(Framing.BlockStyle);
            if (arg_28_0.right)
            {
                Tile tileSafely3 = Framing.GetTileSafely(i + 1, j);
                if (tileSafely3.active() && TileID.Sets.GemsparkFramingTypes[(int)tileSafely3.type] == num)
                {
                    blockStyle3 = Framing.FindBlockStyle(tileSafely3);
                    if (blockStyle3.left)
                    {
                        num2 |= 4;
                    }
                    else
                    {
                        blockStyle3.Clear();
                    }
                }
            }
            Framing.BlockStyle blockStyle4 = default(Framing.BlockStyle);
            if (arg_28_0.bottom)
            {
                Tile tileSafely4 = Framing.GetTileSafely(i, j + 1);
                if (tileSafely4.active() && TileID.Sets.GemsparkFramingTypes[(int)tileSafely4.type] == num)
                {
                    blockStyle4 = Framing.FindBlockStyle(tileSafely4);
                    if (blockStyle4.top)
                    {
                        num2 |= 8;
                    }
                    else
                    {
                        blockStyle4.Clear();
                    }
                }
            }
            if (blockStyle.left && blockStyle2.top)
            {
                Tile tileSafely5 = Framing.GetTileSafely(i - 1, j - 1);
                if (tileSafely5.active() && TileID.Sets.GemsparkFramingTypes[(int)tileSafely5.type] == num)
                {
                    Framing.BlockStyle blockStyle5 = Framing.FindBlockStyle(tileSafely5);
                    if (blockStyle5.right && blockStyle5.bottom)
                    {
                        num2 |= 16;
                    }
                }
            }
            if (blockStyle.right && blockStyle3.top)
            {
                Tile tileSafely6 = Framing.GetTileSafely(i + 1, j - 1);
                if (tileSafely6.active() && TileID.Sets.GemsparkFramingTypes[(int)tileSafely6.type] == num)
                {
                    Framing.BlockStyle blockStyle6 = Framing.FindBlockStyle(tileSafely6);
                    if (blockStyle6.left && blockStyle6.bottom)
                    {
                        num2 |= 32;
                    }
                }
            }
            if (blockStyle4.left && blockStyle2.bottom)
            {
                Tile tileSafely7 = Framing.GetTileSafely(i - 1, j + 1);
                if (tileSafely7.active() && TileID.Sets.GemsparkFramingTypes[(int)tileSafely7.type] == num)
                {
                    Framing.BlockStyle blockStyle7 = Framing.FindBlockStyle(tileSafely7);
                    if (blockStyle7.right && blockStyle7.top)
                    {
                        num2 |= 64;
                    }
                }
            }
            if (blockStyle4.right && blockStyle3.bottom)
            {
                Tile tileSafely8 = Framing.GetTileSafely(i + 1, j + 1);
                if (tileSafely8.active() && TileID.Sets.GemsparkFramingTypes[(int)tileSafely8.type] == num)
                {
                    Framing.BlockStyle blockStyle8 = Framing.FindBlockStyle(tileSafely8);
                    if (blockStyle8.left && blockStyle8.top)
                    {
                        num2 |= 128;
                    }
                }
            }
            if (resetFrame)
            {
                centerTile.frameNumber((byte)WorldGen.genRand.Next(0, 3));
            }
            Point16 point = Framing.selfFrame8WayLookup[num2][(int)centerTile.frameNumber()];

            centerTile.frameX = point.X;
            centerTile.frameY = point.Y;
        }
예제 #3
0
        public static void SelfFrame8Way(int i, int j, Tile centerTile, bool resetFrame)
        {
            if (!centerTile.active())
            {
                return;
            }
            ushort type = centerTile.type;

            Framing.BlockStyle blockStyle = Framing.FindBlockStyle(centerTile);
            int num = 0;

            Framing.BlockStyle blockStyle2 = default(Framing.BlockStyle);
            if (blockStyle.top)
            {
                Tile tileSafely = Framing.GetTileSafely(i, j - 1);
                if (tileSafely.active() && tileSafely.type == type)
                {
                    blockStyle2 = Framing.FindBlockStyle(tileSafely);
                    if (blockStyle2.bottom)
                    {
                        num |= 1;
                    }
                    else
                    {
                        blockStyle2.Clear();
                    }
                }
            }
            Framing.BlockStyle blockStyle3 = default(Framing.BlockStyle);
            if (blockStyle.left)
            {
                Tile tileSafely2 = Framing.GetTileSafely(i - 1, j);
                if (tileSafely2.active() && tileSafely2.type == type)
                {
                    blockStyle3 = Framing.FindBlockStyle(tileSafely2);
                    if (blockStyle3.right)
                    {
                        num |= 2;
                    }
                    else
                    {
                        blockStyle3.Clear();
                    }
                }
            }
            Framing.BlockStyle blockStyle4 = default(Framing.BlockStyle);
            if (blockStyle.right)
            {
                Tile tileSafely3 = Framing.GetTileSafely(i + 1, j);
                if (tileSafely3.active() && tileSafely3.type == type)
                {
                    blockStyle4 = Framing.FindBlockStyle(tileSafely3);
                    if (blockStyle4.left)
                    {
                        num |= 4;
                    }
                    else
                    {
                        blockStyle4.Clear();
                    }
                }
            }
            Framing.BlockStyle blockStyle5 = default(Framing.BlockStyle);
            if (blockStyle.bottom)
            {
                Tile tileSafely4 = Framing.GetTileSafely(i, j + 1);
                if (tileSafely4.active() && tileSafely4.type == type)
                {
                    blockStyle5 = Framing.FindBlockStyle(tileSafely4);
                    if (blockStyle5.top)
                    {
                        num |= 8;
                    }
                    else
                    {
                        blockStyle5.Clear();
                    }
                }
            }
            if (blockStyle2.left && blockStyle3.top)
            {
                Tile tileSafely5 = Framing.GetTileSafely(i - 1, j - 1);
                if (tileSafely5.active() && tileSafely5.type == type)
                {
                    Framing.BlockStyle blockStyle6 = Framing.FindBlockStyle(tileSafely5);
                    if (blockStyle6.right && blockStyle6.bottom)
                    {
                        num |= 16;
                    }
                }
            }
            if (blockStyle2.right && blockStyle4.top)
            {
                Tile tileSafely6 = Framing.GetTileSafely(i + 1, j - 1);
                if (tileSafely6.active() && tileSafely6.type == type)
                {
                    Framing.BlockStyle blockStyle7 = Framing.FindBlockStyle(tileSafely6);
                    if (blockStyle7.left && blockStyle7.bottom)
                    {
                        num |= 32;
                    }
                }
            }
            if (blockStyle5.left && blockStyle3.bottom)
            {
                Tile tileSafely7 = Framing.GetTileSafely(i - 1, j + 1);
                if (tileSafely7.active() && tileSafely7.type == type)
                {
                    Framing.BlockStyle blockStyle8 = Framing.FindBlockStyle(tileSafely7);
                    if (blockStyle8.right && blockStyle8.top)
                    {
                        num |= 64;
                    }
                }
            }
            if (blockStyle5.right && blockStyle4.bottom)
            {
                Tile tileSafely8 = Framing.GetTileSafely(i + 1, j + 1);
                if (tileSafely8.active() && tileSafely8.type == type)
                {
                    Framing.BlockStyle blockStyle9 = Framing.FindBlockStyle(tileSafely8);
                    if (blockStyle9.left && blockStyle9.top)
                    {
                        num |= 128;
                    }
                }
            }
            if (resetFrame)
            {
                centerTile.frameNumber((byte)WorldGen.genRand.Next(0, 3));
            }
            Point16 point = Framing.selfFrame8WayLookup[num][(int)centerTile.frameNumber()];

            centerTile.frameX = point.x;
            centerTile.frameY = point.y;
        }
예제 #4
0
        public static void SelfFrame8Way(int i, int j, Tile centerTile, bool resetFrame)
        {
            if (!centerTile.active())
            {
                return;
            }
            ushort num = centerTile.type;

            Framing.BlockStyle blockStyle = Framing.FindBlockStyle(centerTile);
            int num1 = 0;

            Framing.BlockStyle blockStyle1 = new Framing.BlockStyle();
            if (blockStyle.top)
            {
                Tile tileSafely = Framing.GetTileSafely(i, j - 1);
                if (tileSafely.active() && tileSafely.type == num)
                {
                    blockStyle1 = Framing.FindBlockStyle(tileSafely);
                    if (!blockStyle1.bottom)
                    {
                        blockStyle1.Clear();
                    }
                    else
                    {
                        num1 = num1 | 1;
                    }
                }
            }
            Framing.BlockStyle blockStyle2 = new Framing.BlockStyle();
            if (blockStyle.left)
            {
                Tile tile = Framing.GetTileSafely(i - 1, j);
                if (tile.active() && tile.type == num)
                {
                    blockStyle2 = Framing.FindBlockStyle(tile);
                    if (!blockStyle2.right)
                    {
                        blockStyle2.Clear();
                    }
                    else
                    {
                        num1 = num1 | 2;
                    }
                }
            }
            Framing.BlockStyle blockStyle3 = new Framing.BlockStyle();
            if (blockStyle.right)
            {
                Tile tileSafely1 = Framing.GetTileSafely(i + 1, j);
                if (tileSafely1.active() && tileSafely1.type == num)
                {
                    blockStyle3 = Framing.FindBlockStyle(tileSafely1);
                    if (!blockStyle3.left)
                    {
                        blockStyle3.Clear();
                    }
                    else
                    {
                        num1 = num1 | 4;
                    }
                }
            }
            Framing.BlockStyle blockStyle4 = new Framing.BlockStyle();
            if (blockStyle.bottom)
            {
                Tile tile1 = Framing.GetTileSafely(i, j + 1);
                if (tile1.active() && tile1.type == num)
                {
                    blockStyle4 = Framing.FindBlockStyle(tile1);
                    if (!blockStyle4.top)
                    {
                        blockStyle4.Clear();
                    }
                    else
                    {
                        num1 = num1 | 8;
                    }
                }
            }
            if (blockStyle1.left && blockStyle2.top)
            {
                Tile tileSafely2 = Framing.GetTileSafely(i - 1, j - 1);
                if (tileSafely2.active() && tileSafely2.type == num)
                {
                    Framing.BlockStyle blockStyle5 = Framing.FindBlockStyle(tileSafely2);
                    if (blockStyle5.right && blockStyle5.bottom)
                    {
                        num1 = num1 | 16;
                    }
                }
            }
            if (blockStyle1.right && blockStyle3.top)
            {
                Tile tile2 = Framing.GetTileSafely(i + 1, j - 1);
                if (tile2.active() && tile2.type == num)
                {
                    Framing.BlockStyle blockStyle6 = Framing.FindBlockStyle(tile2);
                    if (blockStyle6.left && blockStyle6.bottom)
                    {
                        num1 = num1 | 32;
                    }
                }
            }
            if (blockStyle4.left && blockStyle2.bottom)
            {
                Tile tileSafely3 = Framing.GetTileSafely(i - 1, j + 1);
                if (tileSafely3.active() && tileSafely3.type == num)
                {
                    Framing.BlockStyle blockStyle7 = Framing.FindBlockStyle(tileSafely3);
                    if (blockStyle7.right && blockStyle7.top)
                    {
                        num1 = num1 | 64;
                    }
                }
            }
            if (blockStyle4.right && blockStyle3.bottom)
            {
                Tile tile3 = Framing.GetTileSafely(i + 1, j + 1);
                if (tile3.active() && tile3.type == num)
                {
                    Framing.BlockStyle blockStyle8 = Framing.FindBlockStyle(tile3);
                    if (blockStyle8.left && blockStyle8.top)
                    {
                        num1 = num1 | 128;
                    }
                }
            }
            if (resetFrame)
            {
                centerTile.frameNumber((byte)WorldGen.genRand.Next(0, 3));
            }
            Point16 point16 = Framing.selfFrame8WayLookup[num1][centerTile.frameNumber()];

            centerTile.frameX = point16.X;
            centerTile.frameY = point16.Y;
        }