public static TileFrame ( int x, int y, bool frameNeighbors = false ) : void | ||
x | int | |
y | int | |
frameNeighbors | bool | |
리턴 | void |
public override bool Apply(Point origin, int x, int y, params object[] args) { GenBase._tiles[x, y].ResetToType(this._type); if (this._doFraming) { WorldUtils.TileFrame(x, y, this._doNeighborFraming); } return(this.UnitApply(origin, x, y, args)); }
public override bool Apply(Point origin, int x, int y, params object[] args) { WorldUtils.TileFrame(x, y, this._frameNeighbors); return(this.UnitApply(origin, x, y, args)); }