private void OnWegameMessage(IPCMessage message) { if (message.GetCmd() != IPCMessageType.IPCMessageTypeNotifyFriendList) { return; } WeGameFriendListInfo friendListInfo; message.Parse <WeGameFriendListInfo>(out friendListInfo); this.UpdateFriendList(friendListInfo); }
private void OnWegameMessage(IPCMessage message) { if (message.GetCmd() != IPCMessageType.IPCMessageTypeReportServerID) { return; } ReportServerID reportServerID; message.Parse <ReportServerID>(out reportServerID); this.OnReportServerID(reportServerID); }