static ReplacementLiquidRenderer() { ReplacementLiquidRenderer.WATERFALL_LENGTH = new int[] { 10, 3, 2 }; ReplacementLiquidRenderer.DEFAULT_OPACITY = new float[] { 0.6f, 0.95f, 0.95f }; byte[] numArray = new byte[] { 0, 0, 0, 255, 0 }; ReplacementLiquidRenderer.WAVE_MASK_STRENGTH = numArray; byte[] numArray1 = new byte[] { 0, 200, 240, 0, 0 }; ReplacementLiquidRenderer.VISCOSITY_MASK = numArray1; ReplacementLiquidRenderer.Instance = new ReplacementLiquidRenderer(); }