internal void Load(string filename) { _cells.Clear(); List <SCellInfo> cells = JsonToFile <List <SCellInfo> > .Load(Environment.CurrentDirectory, filename + Form1.FileExt); if (cells == null || !cells.Any()) { _owner.AddLogToConsole($"{filename} was empty", ELogLevel.IMPORTANT_INFO); return; } cells.ForEach(c => { var cellcoord = new Vector2i(c.x, c.y); CTileDescr descr = _owner.GetTileDescrByTerrein(c.tile); if (descr != null) { _cells.Add(cellcoord, new CCell(this, cellcoord, descr)); } else { _owner.AddLogToConsole($"Can't find descr for {c.tile} in {cellcoord}", ELogLevel.WARNING); } }); _owner.AddLogToConsole($"{filename} was loaded", ELogLevel.IMPORTANT_INFO); }
void LoadSettings() { try { _settings = JsonToFile <CAppSettings> .Load(Environment.CurrentDirectory, "TerrainTilerSettings.dat"); } catch (Exception ex) { _settings = new CAppSettings(); AddLogToConsole(string.Format("Can't parse settings: {0}", ex), Color.Red); return; } }