public static int ManhattanDistance(Vector3i a, Vector3i b) { var dx = Math.Abs(b.X - a.X); var dy = Math.Abs(b.Y - a.Y); var dz = Math.Abs(b.Z - a.Z); return dx + dy + dz; }
public int DistanceSquared(Vector3i v) { return DistanceSquared(this, v); }
public static int DistanceSquared(Vector3i a, Vector3i b) { var dx = b.X - a.X; var dy = b.Y - a.Y; var dz = b.Z - a.Z; return dx * dx + dy * dy + dz * dz; }