예제 #1
0
 public void Start()
 {
     TerrainGpuGenerator.CleanUp();
     if (_child == null)
     {
         _child        = new GameObject("Chunks").transform;
         _child.parent = transform;
     }
     Build();
 }
예제 #2
0
 private void OnApplicationQuit()
 {
     TerrainGpuGenerator.CleanUp();
 }