예제 #1
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 public virtual void chanMode(Client sender, Channel channel, string modes)
 {
 }
예제 #2
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파일: User.cs 프로젝트: Sculay/TerraIRC
 public void joinChannel(Channel chan)
 {
     Protocol.protocolPlugin.joinUser(this, chan);
 }
예제 #3
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 public virtual void noticeChannel(Client sender, Channel channel, string message)
 {
 }
예제 #4
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 public virtual void serverchanMode(Channel channel, User dest, string modes)
 {
 }
예제 #5
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 public virtual void joinUser(User joinee, Channel channel)
 {
 }
예제 #6
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 public virtual void kickUser(Client kicker, User kickee, Channel channel, string reason = null)
 {
 }
예제 #7
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 public ChannelMessageEvent(User user, string message, Channel channel)
 {
     this.message = message;
     this.channel = channel;
 }
예제 #8
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파일: Client.cs 프로젝트: Sculay/TerraIRC
 public void servermodeChannel(Channel channel, User dest, string mode)
 {
     Protocol.protocolPlugin.serverchanMode(channel, dest, mode);
 }
예제 #9
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파일: Client.cs 프로젝트: Sculay/TerraIRC
 public void modeChannel(Channel channel, User dest, string mode)
 {
     Protocol.protocolPlugin.chanMode(this, channel, dest, mode);
 }
예제 #10
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파일: Client.cs 프로젝트: Sculay/TerraIRC
 public void messageChannel(Channel channel, string message = "hi")
 {
     Protocol.protocolPlugin.msgChannel(this, channel, message);
 }
예제 #11
0
파일: Client.cs 프로젝트: Sculay/TerraIRC
 public void kickUser(User kickee, Channel chan, string reason = "Kicked by dreamskape")
 {
     Protocol.protocolPlugin.kickUser(this, kickee, chan, reason);
 }