public PlayerTracker(EntityTracker entityTracker, ServerDatabase serverDatabase = null) { _serverDatabase = serverDatabase; _entityTracker = entityTracker; IsRaid = false; entityTracker.EntityUpdated += Update; }
public Player(UserEntity user, ServerDatabase serverdatabase) { _user = user; FullName = $"{serverdatabase?.GetServerName(user.ServerId) ?? user.ServerId.ToString()} : {user.Name}"; }