/// <summary>トリミング</summary> public static VariableNode Trimming2D(VariableNode x, int trim) { Function function = new Functions.Connection2D.Trimming(trim); VariableNode y = Apply(function, x)[0]; return(y); }
/// <summary>トリミング</summary> public static VariableNode Trimming2D(VariableNode x, int trim_left, int trim_right, int trim_top, int trim_bottom) { Function function = new Functions.Connection2D.Trimming(trim_left, trim_right, trim_top, trim_bottom); VariableNode y = Apply(function, x)[0]; return(y); }
/// <summary>トリミング</summary> public static Tensor Trimming2D(Tensor x, int trim_left, int trim_right, int trim_top, int trim_bottom) { Function function = new Functions.Connection2D.Trimming(trim_left, trim_right, trim_top, trim_bottom); Tensor y = new Tensor(function.OutputShapes(x.Shape)[0]); function.Execute(new Tensor[] { x }, new Tensor[] { y }); return(y); }