public ActionResult LadderRequests_Reject([DataSourceRequest] DataSourceRequest request, LadderJoinViewModel model) { // for rejecting a players request to join a ladder if (model != null && ModelState.IsValid) { Users.User user = Users.User.Load(model.UserId); Ladder ladder = Ladder.Load(model.LadderId); user.Requests.Remove(ladder); ladder.Requests.Remove(user); user.Save(); ladder.Save(); // email notification var email = new NewNotificationEmail { To = user.Email, FirstName = user.FirstName, NotificationMessage = ("Sorry, your request to join " + ladder.Name + " ladder has been declined!") }; email.Send(); } return Json(new[] { model }.ToDataSourceResult(request, ModelState)); }
public ActionResult PlayerRequests_Accept([DataSourceRequest] DataSourceRequest request, PlayerRequestViewModel model) { // for accepting a player request if (model != null && ModelState.IsValid) { Users.User user = Users.User.Load(model.Id); user.PlayerRating = PlayerRatingCollection.LoadAll().Where(r => r.Rating == model.Rating).First(); user.Save(); // sends automated email var email = new NewNotificationEmail { To = user.Email, FirstName = user.FirstName, NotificationMessage = "You have been approved to become a Player. Congratulations!" }; email.Send(); } return Json(new[] { model }.ToDataSourceResult(request, ModelState)); }
public ActionResult LadderRequests_Accept(int ladderId, int userId) { // for accepting a players request to join a ladder if (userId > 0 && ladderId > 0) //0 is default if there is null passed for some reason { Users.User user = Users.User.Load(userId); Ladder ladder = Ladder.Load(ladderId); LadderPlayer ladderPlayer = new LadderPlayer(); ladderPlayer.LadderId = ladderId; ladderPlayer.PlayerId = userId; ladderPlayer.ChallengesLost = 0; ladderPlayer.ChallengesWon = 0; ladderPlayer.DateAdded = DateTime.UtcNow; ladderPlayer.PreviousPoints = 0; ladderPlayer.PlayerPoints = LadderPointsCollection.LoadByLadder(ladder) .Where(p => p.RatingId == user.PlayerRatingId) .FirstOrDefault() .NumStartingPoints; ladderPlayer.Save(); UpdateRankings(ladder); user.Requests.Remove(ladder); ladder.Requests.Remove(user); user.Save(); ladder.Save(); // email notification var email = new NewNotificationEmail { To = user.Email, FirstName = user.FirstName, NotificationMessage = ("Congratulations, your request to join " + ladder.Name + " ladder has been Accepted!") }; email.Send(); return RedirectToAction("Home", "Admin"); } return RedirectToAction("Home", "Admin"); }