////////////////////////////////////////////////// void Start() { m_ufo = transform.parent.GetComponent <UFO>(); m_ufo.HPChange += OnHPChange; }
////////////////////////////////////////////////// private void Awake() { m_healthArea = (CircleCollider2D)GameObject.FindWithTag("Health").collider2D; m_enemyArea = (CircleCollider2D)GameObject.FindWithTag("Enemy").collider2D; m_ufo = transform.parent.GetComponent <UFO>(); }