static bool terminated = false; // application terminates gracefully when this is true protected override void OnLoad(EventArgs e) { // called during application initialization GL.Hint(HintTarget.PerspectiveCorrectionHint, HintMode.Nicest); ClientSize = new Size(1280, 720); app = new MyApplication(); app.screen = new Surface(Width, Height); Sprite.target = app.screen; screenID = app.screen.GenTexture(); app.Init(); }
static bool terminated = false; // application terminates gracefully when this is true protected override void OnLoad(EventArgs e) { // called during application initialization GL.ClearColor(Color.Black); GL.Enable(EnableCap.Texture2D); GL.Disable(EnableCap.DepthTest); GL.Hint(HintTarget.PerspectiveCorrectionHint, HintMode.Nicest); ClientSize = new Size(1280, 1280); app = new MyApplication(); app.screen = new Surface(Width, Height); Sprite.target = app.screen; screenID = app.screen.GenTexture(); app.Init(); }