public static void OnLoad() { Game.Print("<font color='#b756c5' size='25'> It just a Beta version, Dont forget to feedback </font>"); Q = new Spell(SpellSlot.Q, 600f); Q.SetTargetted(0f, Qspeed()); W = new Spell(SpellSlot.W, 825f); W.SetCharged("IreliaW", "ireliawdefense", 800, 800, 0); E = new Spell(SpellSlot.E, 775f); E.SetSkillshot(0.25f, 50f, 1800f, false, false, SkillshotType.Line); Echeck = new Spell(SpellSlot.E, 775f); Echeck.SetSkillshot(0.15f + (0.25f * 2), 50, 1800f, false, false, SkillshotType.Circle); R = new Spell(SpellSlot.R, 1000f); R.SetSkillshot(0.25f, 350, 1500, true, SkillshotType.Line); #region Menu Init myMenu = new Menu(objPlayer.CharacterName, "Irelia The Flash", true); var comboMenu = new Menu("comboMenu", "Combo") { MenuSettings.Combo.comboSeparator, MenuSettings.secsec, MenuSettings.Combo.useQ, MenuSettings.Combo.Qmd, MenuSettings.Combo.useW, MenuSettings.Combo.useE, MenuSettings.Combo.useR, MenuSettings.Combo.x, MenuSettings.Combo.y, }; comboMenu.Add(MenuSettings.Combo.Qmaxstacks).Permashow(); comboMenu.Add(MenuSettings.Combo.Qat); myMenu.Add(comboMenu); var harassMenu = new Menu("harassMenu", "Harass") { MenuSettings.Harass.harassSeparator, MenuSettings.secsec, MenuSettings.Harass.useQ, MenuSettings.Harass.useW, MenuSettings.Harass.useE, }; //myMenu.Add(harassMenu); var laneClearMenu = new Menu("laneClearMenu", "Lane Clear") { MenuSettings.LaneClear.laneClearSeperator, MenuSettings.secsec, MenuSettings.LaneClear.useQ, MenuSettings.LaneClear.mana, MenuSettings.LaneClear.x, }; myMenu.Add(laneClearMenu); var jungleClearMenu = new Menu("jungleClearMenu", "Jungle Clear") { MenuSettings.JungleClear.jungleClearSeparator, MenuSettings.secsec, }; //myMenu.Add(jungleClearMenu); var lastHitMenu = new Menu("lastHitMenu", "Last Hit") { MenuSettings.LastHit.lastHitSeparator, MenuSettings.secsec, }; //myMenu.Add(lastHitMenu); var miscMenu = new Menu("miscMenu", "Misc") { MenuSettings.Misc.miscSeparator, MenuSettings.secsec, }; //myMenu.Add(miscMenu); var drawingMenu = new Menu("drawingMenu", "Drawings") { MenuSettings.Drawing.drawingSeparator, MenuSettings.Drawing.disableDrawings, MenuSettings.Drawing.drawDmg, MenuSettings.Drawing.rangesSeperator, MenuSettings.Drawing.drawQ, MenuSettings.Drawing.drawW, MenuSettings.Drawing.drawE, MenuSettings.Drawing.drawR, }; myMenu.Add(drawingMenu); myMenu.Attach(); #endregion Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; Drawing.OnEndScene += OnEndScene; Orbwalker.OnAction += OnAction; Interrupter.OnInterrupterSpell += OnInterrupterSpell; Gapcloser.OnGapcloser += OnGapcloser; AIBaseClient.OnProcessSpellCast += AIBaseClient_OnProcessSpellCast; }