private static void repositionTextFile(List <TSD.TextFile> input, List <TSD.TextFile> output, __ViewBaseData inputData, __ViewBaseData outputData) { foreach (TSD.TextFile inputTextFile in input) { bool found = false; foreach (TSD.TextFile outputTextFile in output) { if (inputTextFile.FileName == outputTextFile.FileName) { outputTextFile.InsertionPoint = inputTextFile.InsertionPoint; outputTextFile.Attributes = inputTextFile.Attributes; outputTextFile.Size = inputTextFile.Size; outputTextFile.Modify(); Debuger.p("TextFile -> No Scaling"); found = true; break; } } if (found == false) { TSD.TextFile outputTextFile = new TSD.TextFile(outputData.view, inputTextFile.InsertionPoint, inputTextFile.FileName); outputTextFile.Attributes = inputTextFile.Attributes; outputTextFile.FileName = inputTextFile.FileName; outputTextFile.Insert(); } } }
public void addOneObject(TSD.DrawingObject dro) { if (dro is TSD.Mark) { TSD.Mark current = dro as TSD.Mark; markHandler(current); } else if (dro is TSD.StraightDimensionSet) { TSD.StraightDimensionSet current = dro as TSD.StraightDimensionSet; _StraightDimentionSet temp = new _StraightDimentionSet(current); straightDimSets.Add(temp); } else if (dro is TSD.SectionMark) { TSD.SectionMark current = dro as TSD.SectionMark; _SectionMark temp = new _SectionMark(current); sectionMarks.Add(temp); } else if (dro is TSD.DetailMark) { TSD.DetailMark current = dro as TSD.DetailMark; detailMarks.Add(current); } else if (dro is TSD.Text) { TSD.Text current = dro as TSD.Text; txt.Add(current); } else if (dro is TSD.Arc) { TSD.Arc current = dro as TSD.Arc; arcs.Add(current); } else if (dro is TSD.Line) { TSD.Line current = dro as TSD.Line; lines.Add(current); } else if (dro is TSD.Polyline) { TSD.Polyline current = dro as TSD.Polyline; polylines.Add(current); } else if (dro is TSD.Circle) { TSD.Circle current = dro as TSD.Circle; circles.Add(current); } else if (dro is TSD.Cloud) { TSD.Cloud current = dro as TSD.Cloud; clouds.Add(current); } else if (dro is TSD.Rectangle) { TSD.Rectangle current = dro as TSD.Rectangle; rectangles.Add(current); } else if (dro is TSD.Polygon) { TSD.Polygon current = dro as TSD.Polygon; polygons.Add(current); } else if (dro is TSD.TextFile) { TSD.TextFile current = dro as TSD.TextFile; txtFiles.Add(current); } else if (dro is TSD.DwgObject) { TSD.DwgObject current = dro as TSD.DwgObject; dwgRefs.Add(current); } }