예제 #1
0
 /// <summary>
 ///     Player died message, for killfeed
 /// </summary>
 /// <param name="conn"></param>
 /// <param name="message"></param>
 private void PlayerDiedMessage(NetworkConnection conn, PlayerDiedMessage message)
 {
     uiManager.AddKillfeedItem(message);
 }
예제 #2
0
 /// <summary>
 ///     Player died message, for killfeed
 /// </summary>
 /// <param name="message"></param>
 private void PlayerDiedMessage(PlayerDiedMessage message)
 {
     uiManager.AddKillfeedItem(message);
 }