예제 #1
0
파일: Title.cs 프로젝트: vzmc/TeamWork
        //描画の開始と終了は全部Game1のDrawに移動した
        public void Draw(GameTime gameTime, Renderer renderer)
        {
            Vector2 pos = Vector2.Zero;

            renderer.DrawTexture("title", pos);
            titleSelect.Draw(renderer, gameTime);
        }
예제 #2
0
        //描画の開始と終了は全部Game1のDrawに移動した
        public void Draw(GameTime gameTime, Renderer renderer)
        {
            Vector2 pos = Vector2.Zero;

            //Vector2 pos = new Vector2((Parameter.ScreenWidth - 754) / 2, (Parameter.ScreenHeight - 127) / 2);

            //renderer.Begin();

            renderer.DrawTexture("title", pos);
            titleSelect.Draw(renderer);

            //renderer.End();
        }