예제 #1
0
        protected override void OnCreate(Bundle bundle)
        {
            base.OnCreate (bundle);

            // Set our view from the "main" layout resource
            SetContentView (Resource.Layout.Main);

            // Get our button from the layout resource,
            // and attach an event to it
            Button button = FindViewById<Button> (Resource.Id.myButton);

            button.Click += delegate {
                button.Text = string.Format ("{0} clicks!", count++);
            };

            Config conf = new Config();
            conf.Set("fireAutomaticInstallEvent", false);
            conf.Set("openEventName", "xamarin open");
            Tapstream.Create(this, "sdktest", "YGP2pezGTI6ec48uti4o1w", conf);

            Event e = new Event("test-event", false);
            e.AddPair("level", 5);
            e.AddPair("name", "john doe");
            e.AddPair ("score", 10.6);
            Tapstream.FireEvent(e);
        }
예제 #2
0
        //
        // This method is invoked when the application has loaded and is ready to run. In this
        // method you should instantiate the window, load the UI into it and then make the window
        // visible.
        //
        // You have 17 seconds to return from this method, or iOS will terminate your application.
        //
        public override bool FinishedLaunching(UIApplication app, NSDictionary options)
        {
            window = new UIWindow (UIScreen.MainScreen.Bounds);

            viewController = new XamariniOSViewController ();
            window.RootViewController = viewController;
            window.MakeKeyAndVisible ();

            Config conf = new Config();
            conf.Set("fireAutomaticInstallEvent", false);
            conf.Set("openEventName", "xamarin open");
            Tapstream.Create("sdktest", "YGP2pezGTI6ec48uti4o1w", conf);

            Event e = new Event("test-event", false);
            e.AddPair("level", 5);
            e.AddPair("name", "john doe");
            e.AddPair ("score", 10.6);
            Tapstream.FireEvent(e);

            return true;
        }