예제 #1
0
 public BoundingBox3D(GraphicsDevice graphicsdevice)
 {
     line = new Line3D(graphicsdevice);
 }
예제 #2
0
 private static void InitializeGraphics()
 {
     m_3DLine = new Line3D(graphicsDevice);
     m_2DBar = new Bar2D(graphicsDevice, game);
     //m_3DPoint = new Point3D(graphicsDevice);
     m_BoundingSphere = new BoundingSphere3D(graphicsDevice);
     m_BoundingBox = new BoundingBox3D(graphicsDevice);
 }