private void LoadPages() { mainMenu = new MainMenu(content, graphicsDevice); help = new HelpPage(content, this.graphicsDevice); play = new PlayPage(content, this.graphicsDevice, Game1.GameParameters); loading = new LoadingPage(content, this.graphicsDevice); this.mainMenu.OptionChosen += (sender, e) => { MainMenuPage targetPage = (MainMenuPage)e.Code; switch (targetPage) { case MainMenuPage.Play: this.SwitchPageTo(play); break; case MainMenuPage.Help: this.SwitchPageTo(help); break; case MainMenuPage.Quit: Game1.Quit(); break; } }; this.help.OptionChosen += (sender, e) => { this.SwitchPageTo(mainMenu); }; this.play.OptionChosen += (sender, e) => { MenuNavigationOption option = (MenuNavigationOption)e.Code; switch (option) { case MenuNavigationOption.Back: this.SwitchPageTo(mainMenu); break; case MenuNavigationOption.Next: this.GameParametersReady.Invoke(this, new GameParametersReadyEventArgs(play.GameParametersModel)); this.SwitchPageTo(loading); break; } }; this.mainMenu.Cancelled += (sender, e) => { Game1.Quit(); }; this.play.Cancelled += (sender, e) => { this.SwitchPageTo(mainMenu); }; this.loading.Ready += LoadingOnReady; this.currentPage = mainMenu; MediaPlayer.IsRepeating = true; MediaPlayer.Volume = .6f; MediaPlayer.Play(music); }