public void ShotEnemy(MovableObject movObject) { enemyBullets.Add(new Bullet(movObject, SizeBullet)); }
public void Shoot(MovableObject movObject) { bullets.Add(new Bullet(movObject, SizeBullet)); }
public void ShotEnemy(MovableObject movObject) { enemyBullets.Add(new Bullet(movObject, SizeBullet)); }
public void Shoot(MovableObject movObject) { bullets.Add(new Bullet(movObject, SizeBullet)); }