public void InitHUDForSpectator(NodeAddedEvent e, HUDNodes.SelfBattleUserAsSpectatorNode spectator, SingleNode <MainHUDComponent> hud) { hud.component.Activate(); }
public void SetTDMMessagePosition(NodeAddedEvent e, SingleNode <MainHUDComponent> hud, HUDNodes.SelfBattleUserAsSpectatorNode spec, [JoinByBattle] TDMBattleNode battle) { hud.component.SetMessageTDMPosition(); }
public void InitForSpectator(NodeAddedEvent e, HUDNodes.SelfBattleUserAsSpectatorNode spec, SingleNode <MainHUDComponent> hud, SingleNode <DMHUDMessagesComponent> messages) { hud.component.SetSpecatatorMode(); hud.component.ShowMessageWithPriority(messages.component.SpectatorMessage, 0); }
public void DeactivateForSpectator(NodeAddedEvent e, SingleNode <DMScoreHUDComponent> hud, HUDNodes.SelfBattleUserAsSpectatorNode battleUser, [JoinByBattle] BattleNode battle) { hud.component.gameObject.SetActive(false); }