void ConfirmQuitMessageBoxAccepted(object sender, EventArgs e)
 {
     LoadingScreen.Load(TankWars, false, null, new BackgroundScreen(),
                        new MainMenuScreen());
 }
 void LaserTortureMenuEntrySelected(object sender, EventArgs e)
 {
     LoadingScreen.Load
         (TankWars, true, new GameplayScreen(GameMode.LaserTorture));
 }
 void FaceOffMenuEntrySelected(object sender, EventArgs e)
 {
     LoadingScreen.Load
         (TankWars, true, new GameplayScreen(GameMode.FaceOff));
 }
 void TankRacingMenuEntrySelected(object sender, EventArgs e)
 {
     LoadingScreen.Load
         (TankWars, true, new GameplayScreen(GameMode.TankRacing));
 }
 void StartCampaignMenuEntrySelected(object sender, EventArgs e)
 {
     LoadingScreen.Load
         (TankWars, true, new GameplayScreen(GameMode.Campaign));
 }