void ConfirmQuitMessageBoxAccepted(object sender, EventArgs e) { LoadingScreen.Load(TankWars, false, null, new BackgroundScreen(), new MainMenuScreen()); }
void LaserTortureMenuEntrySelected(object sender, EventArgs e) { LoadingScreen.Load (TankWars, true, new GameplayScreen(GameMode.LaserTorture)); }
void FaceOffMenuEntrySelected(object sender, EventArgs e) { LoadingScreen.Load (TankWars, true, new GameplayScreen(GameMode.FaceOff)); }
void TankRacingMenuEntrySelected(object sender, EventArgs e) { LoadingScreen.Load (TankWars, true, new GameplayScreen(GameMode.TankRacing)); }
void StartCampaignMenuEntrySelected(object sender, EventArgs e) { LoadingScreen.Load (TankWars, true, new GameplayScreen(GameMode.Campaign)); }