/// <summary> /// method is used to draw the gameplay elements of the screen /// (that is, everything but the terrain). /// </summary> private void DrawGameplay() { //render background to gameplay backgroundGraphics.Render(gameplayGraphics.Graphics); //draw the players tanks currentGame.DrawPlayers(gameplayGraphics.Graphics, displayPanel.Size); // draw any effects in play to gameplay currentGame.RenderEffects(gameplayGraphics.Graphics, displayPanel.Size); }