예제 #1
0
 internal void RemoveActiion(TimeAction action)
 {
     m_TimeActionList.Remove(action);
 }
예제 #2
0
 internal void RegisterActiion(TimeAction action)
 {
     m_TimeActionList.AddLast(action);
 }
예제 #3
0
 internal void RegisterActiion(TimeAction action)
 {
     m_TimeManager.RegisterActiion(action);
 }
예제 #4
0
 internal void RemoveActiion(TimeAction action)
 {
     m_TimeManager.RemoveActiion(action);
     GameEntry.Pool.EnqueueClassObject(action);
 }
예제 #5
0
        /// <summary>
        /// 创建定时器
        /// </summary>
        /// <returns></returns>
        public TimeAction CreateTimeAction()
        {
            TimeAction action = GameEntry.Pool.DequeueClassObject <TimeAction>();

            return(action);
        }