예제 #1
0
 public override Image GetCardImage(int width, int height)
 {
     return(MonsterBook.GetMonsterImage(monster.Id, width, height));
 }
예제 #2
0
        public override void DrawOnCardDetail(Graphics g, int offX, int offY)
        {
            CardAssistant.DrawBase(g, monster.Id, offX + 10, offY + 10, 180, 200);

            int  basel = 210;
            Font font  = new Font("宋体", 10 * 1.33f, FontStyle.Regular, GraphicsUnit.Pixel);

            g.DrawString(("★★★★★★★★★★").Substring(10 - monster.MonsterConfig.Star), font, Brushes.Yellow, offX + 30, offY + 30);
            font.Dispose();

            basel += offY;
            Brush headerBack = new SolidBrush(Color.FromArgb(190, 175, 160));
            Brush lineBack   = new SolidBrush(Color.FromArgb(215, 210, 200));

            g.FillRectangle(headerBack, offX + 10, basel, 180, 20);
            for (int i = 0; i < 1; i++)
            {
                g.FillRectangle(lineBack, 10 + offX, basel + 20 + i * 30, 180, 15);
            }
            g.FillRectangle(headerBack, 10 + offX, basel + 40, 180, 20);
            for (int i = 0; i < 4; i++)
            {
                g.FillRectangle(lineBack, 10 + offX, basel + 75 + i * 30, 180, 15);
            }
            g.FillRectangle(headerBack, 10 + offX, basel + 198, 180, 20);
            headerBack.Dispose();
            lineBack.Dispose();

            Font fontblack = new Font("黑体", 12 * 1.33f, FontStyle.Bold, GraphicsUnit.Pixel);
            Font fontsong  = new Font("宋体", 10 * 1.33f, FontStyle.Regular, GraphicsUnit.Pixel);
            Font fontsong2 = new Font("宋体", 9 * 1.33f, FontStyle.Regular, GraphicsUnit.Pixel);

            g.DrawString(monster.Name, fontblack, Brushes.White, offX + 10, basel + 2);
            g.DrawImage(HSIcons.GetIconsByEName("rac" + monster.MonsterConfig.Type), 60 + offX, basel - 40, 24, 24);
            g.DrawImage(HSIcons.GetIconsByEName("atr" + monster.MonsterConfig.Attr), 88 + offX, basel - 40, 24, 24);
            g.DrawString(string.Format("Lv{0:00}", card.Level), fontsong, Brushes.Indigo, 13 + offX, basel + 22);
            g.DrawImage(HSIcons.GetIconsByEName("oth10"), 56 + offX, basel + 22, 14, 14);
            g.DrawString(string.Format("({0}/{1})", card.Exp, ExpTree.GetNextRequiredCard(card.Level)), fontsong, Brushes.RoyalBlue, 70 + offX, basel + 22);
            g.DrawString("数据", fontblack, Brushes.White, 10 + offX, basel + 42);
            Adder      add = new Adder(basel + 61, 15);
            SolidBrush sb  = new SolidBrush(Color.FromArgb(100, 50, 0));

            g.DrawString(string.Format("攻击 {0,3:D}", monster.Atk), fontsong, sb, 10 + offX, add.Next);
            PaintTool.DrawValueLine(g, monster.Atk / 2, 70 + offX, add.Now + 1, 115, 10);
            g.DrawString(string.Format("生命 {0,3:D}", monster.Hp), fontsong, sb, 10 + offX, add.Next);
            PaintTool.DrawValueLine(g, monster.Hp / 10, 70 + offX, add.Now + 1, 115, 10);
            g.DrawString(string.Format("射程 {0,3:D}", monster.Range), fontsong, sb, 10 + offX, add.Next);
            PaintTool.DrawValueLine(g, monster.Range * 2, 70 + offX, add.Now + 1, 115, 10);
            g.DrawString(string.Format("移动 {0,3:D}", monster.Mov), fontsong, sb, 10 + offX, add.Next);
            PaintTool.DrawValueLine(g, monster.Mov * 2, 70 + offX, add.Now + 1, 115, 10);
            sb.Dispose();
            sb = new SolidBrush(Color.FromArgb(50, 0, 100));
            if (monster.Def != 0)
            {
                g.DrawString(string.Format("防御 {0}", GetValueStr(monster.Def)), fontsong, sb, 10 + offX, add.Next);
                PaintTool.DrawValueLine(g, monster.Def * 20, 70 + offX, add.Now + 1, 115, 10);
            }
            if (monster.Mag != 0)
            {
                g.DrawString(string.Format("魔力 {0}", GetValueStr(monster.Mag)), fontsong, sb, 10 + offX, add.Next);
                PaintTool.DrawValueLine(g, monster.Mag * 20, 70 + offX, add.Now + 1, 115, 10);
            }
            if (monster.Spd != 0)
            {
                g.DrawString(string.Format("攻速 {0}", GetValueStr(monster.Spd)), fontsong, sb, 10 + offX, add.Next);
                PaintTool.DrawValueLine(g, monster.Spd * 20, 70 + offX, add.Now + 1, 115, 10);
            }
            if (monster.Hit != 0)
            {
                g.DrawString(string.Format("命中 {0}", GetValueStr(monster.Hit)), fontsong, sb, 10 + offX, add.Next);
                PaintTool.DrawValueLine(g, monster.Hit * 20, 70 + offX, add.Now + 1, 115, 10);
            }
            if (monster.Dhit != 0)
            {
                g.DrawString(string.Format("回避 {0}", GetValueStr(monster.Dhit)), fontsong, sb, 10 + offX, add.Next);
                PaintTool.DrawValueLine(g, monster.Dhit * 20, 70 + offX, add.Now + 1, 115, 10);
            }
            if (monster.Crt != 0)
            {
                g.DrawString(string.Format("暴击 {0}", GetValueStr(monster.Crt)), fontsong, sb, 10 + offX, add.Next);
                PaintTool.DrawValueLine(g, monster.Crt * 20, 70 + offX, add.Now + 1, 115, 10);
            }
            if (monster.Luk != 0)
            {
                g.DrawString(string.Format("幸运 {0}", GetValueStr(monster.Luk)), fontsong, sb, 10 + offX, add.Next);
                PaintTool.DrawValueLine(g, monster.Luk * 20, 70 + offX, add.Now + 1, 115, 10);
            }

            g.DrawString("技能", fontblack, Brushes.White, 10 + offX, basel + 200);
            int skillindex = 0;

            foreach (var skill in MonsterBook.GetSkillList(monster.Id))
            {
                int skillId     = skill.Id;
                var skillConfig = ConfigData.GetSkillConfig(skillId);
                g.DrawImage(SkillBook.GetSkillImage(skillId), 10 + offX, basel + 221 + 45 * skillindex, 40, 40);

                Skill skillData = new Skill(skillId);
                skillData.UpgradeToLevel(card.Level);
                var des = string.Format("{0}:{1}", skillConfig.Name, skillData.Descript);
                if (skill.Value < 100)
                {
                    des = string.Format("{0}-{1}%:{2}", skillConfig.Name, skill.Value, skillData.Descript);
                }
                PaintTool.DrawStringMultiLine(g, fontsong2, sb, offX + 10 + 43, basel + 221 + 45 * skillindex, 14, 12, des);
                skillindex++;
            }

            fontsong.Dispose();
            fontsong2.Dispose();
            fontblack.Dispose();
            sb.Dispose();
        }
예제 #3
0
        public override Image GetPreview(CardPreviewType type, int[] parms)
        {
            const string stars = "★★★★★★★★★★";

            ControlPlus.TipImage tipData = new ControlPlus.TipImage();
            var cardQual = Config.CardConfigManager.GetCardConfig(CardId).Quality;

            tipData.AddTextNewLine(monster.Name, HSTypes.I2QualityColor(cardQual), 20);
            tipData.AddText(string.Format("Lv{0}({1})", card.Level, monster.MonsterConfig.Ename), "MediumAquamarine");
            tipData.AddTextNewLine(stars.Substring(10 - monster.MonsterConfig.Star), "Yellow", 20);
            tipData.AddLine();
            if (monster.MonsterConfig.JobId > 0)
            {
                var jobConfig = ConfigData.GetJobConfig(monster.MonsterConfig.JobId);
                tipData.AddTextNewLine(string.Format("(限定职业:{0})", jobConfig.Name), "Red");
            }
            tipData.AddTextNewLine("种族/属性", "Gray");
            tipData.AddImage(HSIcons.GetIconsByEName("rac" + monster.MonsterConfig.Type));
            tipData.AddImage(HSIcons.GetIconsByEName("atr" + monster.MonsterConfig.Attr));
            tipData.AddTextNewLine(string.Format("攻击 {0,3:D}  生命 {1,3:D}", monster.Atk, monster.Hp), "White");
            tipData.AddTextNewLine(string.Format("移动 {0,3:D}  射程 {1,3:D}", monster.Mov, monster.Range), "White");
            if (monster.Def > 0)
            {
                tipData.AddTextNewLine(string.Format("防御 +{0}", monster.Def), "Lime");
            }
            if (monster.Mag > 0)
            {
                tipData.AddTextNewLine(string.Format("魔力 +{0}", monster.Mag), "Lime");
            }
            if (monster.Spd > 0)
            {
                tipData.AddTextNewLine(string.Format("攻速 +{0}", monster.Spd), "Lime");
            }
            if (monster.Hit > 0)
            {
                tipData.AddTextNewLine(string.Format("命中 +{0}", monster.Hit), "Lime");
            }
            if (monster.Dhit > 0)
            {
                tipData.AddTextNewLine(string.Format("回避 +{0}", monster.Dhit), "Lime");
            }
            if (monster.Crt > 0)
            {
                tipData.AddTextNewLine(string.Format("暴击 +{0}", monster.Crt), "Lime");
            }
            if (monster.Luk > 0)
            {
                tipData.AddTextNewLine(string.Format("幸运 +{0}", monster.Luk), "Lime");
            }

            var skillList = MonsterBook.GetSkillList(monster.MonsterConfig.Id);

            if (skillList.Count > 0)
            {
                tipData.AddLine();
                foreach (var skill in skillList)
                {
                    int skillId = skill.Id;
                    tipData.AddTextNewLine("", "Red");
                    tipData.AddImage(SkillBook.GetSkillImage(skillId));

                    var    skillConfig = ConfigData.GetSkillConfig(skillId);
                    string des         = skillConfig.GetDescript(card.Level);
                    if (skillConfig.DescriptBuffId > 0)
                    {
                        des += ConfigData.GetBuffConfig(skillConfig.DescriptBuffId).GetDescript(card.Level);
                    }
                    tipData.AddTextLines(des, "Cyan", 15, false);
                }
            }

            if (type == CardPreviewType.Shop)
            {
                tipData.AddLine();
                tipData.AddTextNewLine("价格", "White");
                for (int i = 0; i < 7; i++)
                {
                    if (parms[i] > 0)
                    {
                        tipData.AddText(" " + parms[i].ToString(), HSTypes.I2ResourceColor(i));
                        tipData.AddImage(HSIcons.GetIconsByEName("res" + (i + 1)));
                    }
                }
            }

            return(tipData.Image);
        }