public override Image GetCardImage(int width, int height) { return(MonsterBook.GetMonsterImage(monster.Id, width, height)); }
public override void DrawOnCardDetail(Graphics g, int offX, int offY) { CardAssistant.DrawBase(g, monster.Id, offX + 10, offY + 10, 180, 200); int basel = 210; Font font = new Font("宋体", 10 * 1.33f, FontStyle.Regular, GraphicsUnit.Pixel); g.DrawString(("★★★★★★★★★★").Substring(10 - monster.MonsterConfig.Star), font, Brushes.Yellow, offX + 30, offY + 30); font.Dispose(); basel += offY; Brush headerBack = new SolidBrush(Color.FromArgb(190, 175, 160)); Brush lineBack = new SolidBrush(Color.FromArgb(215, 210, 200)); g.FillRectangle(headerBack, offX + 10, basel, 180, 20); for (int i = 0; i < 1; i++) { g.FillRectangle(lineBack, 10 + offX, basel + 20 + i * 30, 180, 15); } g.FillRectangle(headerBack, 10 + offX, basel + 40, 180, 20); for (int i = 0; i < 4; i++) { g.FillRectangle(lineBack, 10 + offX, basel + 75 + i * 30, 180, 15); } g.FillRectangle(headerBack, 10 + offX, basel + 198, 180, 20); headerBack.Dispose(); lineBack.Dispose(); Font fontblack = new Font("黑体", 12 * 1.33f, FontStyle.Bold, GraphicsUnit.Pixel); Font fontsong = new Font("宋体", 10 * 1.33f, FontStyle.Regular, GraphicsUnit.Pixel); Font fontsong2 = new Font("宋体", 9 * 1.33f, FontStyle.Regular, GraphicsUnit.Pixel); g.DrawString(monster.Name, fontblack, Brushes.White, offX + 10, basel + 2); g.DrawImage(HSIcons.GetIconsByEName("rac" + monster.MonsterConfig.Type), 60 + offX, basel - 40, 24, 24); g.DrawImage(HSIcons.GetIconsByEName("atr" + monster.MonsterConfig.Attr), 88 + offX, basel - 40, 24, 24); g.DrawString(string.Format("Lv{0:00}", card.Level), fontsong, Brushes.Indigo, 13 + offX, basel + 22); g.DrawImage(HSIcons.GetIconsByEName("oth10"), 56 + offX, basel + 22, 14, 14); g.DrawString(string.Format("({0}/{1})", card.Exp, ExpTree.GetNextRequiredCard(card.Level)), fontsong, Brushes.RoyalBlue, 70 + offX, basel + 22); g.DrawString("数据", fontblack, Brushes.White, 10 + offX, basel + 42); Adder add = new Adder(basel + 61, 15); SolidBrush sb = new SolidBrush(Color.FromArgb(100, 50, 0)); g.DrawString(string.Format("攻击 {0,3:D}", monster.Atk), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Atk / 2, 70 + offX, add.Now + 1, 115, 10); g.DrawString(string.Format("生命 {0,3:D}", monster.Hp), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Hp / 10, 70 + offX, add.Now + 1, 115, 10); g.DrawString(string.Format("射程 {0,3:D}", monster.Range), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Range * 2, 70 + offX, add.Now + 1, 115, 10); g.DrawString(string.Format("移动 {0,3:D}", monster.Mov), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Mov * 2, 70 + offX, add.Now + 1, 115, 10); sb.Dispose(); sb = new SolidBrush(Color.FromArgb(50, 0, 100)); if (monster.Def != 0) { g.DrawString(string.Format("防御 {0}", GetValueStr(monster.Def)), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Def * 20, 70 + offX, add.Now + 1, 115, 10); } if (monster.Mag != 0) { g.DrawString(string.Format("魔力 {0}", GetValueStr(monster.Mag)), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Mag * 20, 70 + offX, add.Now + 1, 115, 10); } if (monster.Spd != 0) { g.DrawString(string.Format("攻速 {0}", GetValueStr(monster.Spd)), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Spd * 20, 70 + offX, add.Now + 1, 115, 10); } if (monster.Hit != 0) { g.DrawString(string.Format("命中 {0}", GetValueStr(monster.Hit)), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Hit * 20, 70 + offX, add.Now + 1, 115, 10); } if (monster.Dhit != 0) { g.DrawString(string.Format("回避 {0}", GetValueStr(monster.Dhit)), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Dhit * 20, 70 + offX, add.Now + 1, 115, 10); } if (monster.Crt != 0) { g.DrawString(string.Format("暴击 {0}", GetValueStr(monster.Crt)), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Crt * 20, 70 + offX, add.Now + 1, 115, 10); } if (monster.Luk != 0) { g.DrawString(string.Format("幸运 {0}", GetValueStr(monster.Luk)), fontsong, sb, 10 + offX, add.Next); PaintTool.DrawValueLine(g, monster.Luk * 20, 70 + offX, add.Now + 1, 115, 10); } g.DrawString("技能", fontblack, Brushes.White, 10 + offX, basel + 200); int skillindex = 0; foreach (var skill in MonsterBook.GetSkillList(monster.Id)) { int skillId = skill.Id; var skillConfig = ConfigData.GetSkillConfig(skillId); g.DrawImage(SkillBook.GetSkillImage(skillId), 10 + offX, basel + 221 + 45 * skillindex, 40, 40); Skill skillData = new Skill(skillId); skillData.UpgradeToLevel(card.Level); var des = string.Format("{0}:{1}", skillConfig.Name, skillData.Descript); if (skill.Value < 100) { des = string.Format("{0}-{1}%:{2}", skillConfig.Name, skill.Value, skillData.Descript); } PaintTool.DrawStringMultiLine(g, fontsong2, sb, offX + 10 + 43, basel + 221 + 45 * skillindex, 14, 12, des); skillindex++; } fontsong.Dispose(); fontsong2.Dispose(); fontblack.Dispose(); sb.Dispose(); }
public override Image GetPreview(CardPreviewType type, int[] parms) { const string stars = "★★★★★★★★★★"; ControlPlus.TipImage tipData = new ControlPlus.TipImage(); var cardQual = Config.CardConfigManager.GetCardConfig(CardId).Quality; tipData.AddTextNewLine(monster.Name, HSTypes.I2QualityColor(cardQual), 20); tipData.AddText(string.Format("Lv{0}({1})", card.Level, monster.MonsterConfig.Ename), "MediumAquamarine"); tipData.AddTextNewLine(stars.Substring(10 - monster.MonsterConfig.Star), "Yellow", 20); tipData.AddLine(); if (monster.MonsterConfig.JobId > 0) { var jobConfig = ConfigData.GetJobConfig(monster.MonsterConfig.JobId); tipData.AddTextNewLine(string.Format("(限定职业:{0})", jobConfig.Name), "Red"); } tipData.AddTextNewLine("种族/属性", "Gray"); tipData.AddImage(HSIcons.GetIconsByEName("rac" + monster.MonsterConfig.Type)); tipData.AddImage(HSIcons.GetIconsByEName("atr" + monster.MonsterConfig.Attr)); tipData.AddTextNewLine(string.Format("攻击 {0,3:D} 生命 {1,3:D}", monster.Atk, monster.Hp), "White"); tipData.AddTextNewLine(string.Format("移动 {0,3:D} 射程 {1,3:D}", monster.Mov, monster.Range), "White"); if (monster.Def > 0) { tipData.AddTextNewLine(string.Format("防御 +{0}", monster.Def), "Lime"); } if (monster.Mag > 0) { tipData.AddTextNewLine(string.Format("魔力 +{0}", monster.Mag), "Lime"); } if (monster.Spd > 0) { tipData.AddTextNewLine(string.Format("攻速 +{0}", monster.Spd), "Lime"); } if (monster.Hit > 0) { tipData.AddTextNewLine(string.Format("命中 +{0}", monster.Hit), "Lime"); } if (monster.Dhit > 0) { tipData.AddTextNewLine(string.Format("回避 +{0}", monster.Dhit), "Lime"); } if (monster.Crt > 0) { tipData.AddTextNewLine(string.Format("暴击 +{0}", monster.Crt), "Lime"); } if (monster.Luk > 0) { tipData.AddTextNewLine(string.Format("幸运 +{0}", monster.Luk), "Lime"); } var skillList = MonsterBook.GetSkillList(monster.MonsterConfig.Id); if (skillList.Count > 0) { tipData.AddLine(); foreach (var skill in skillList) { int skillId = skill.Id; tipData.AddTextNewLine("", "Red"); tipData.AddImage(SkillBook.GetSkillImage(skillId)); var skillConfig = ConfigData.GetSkillConfig(skillId); string des = skillConfig.GetDescript(card.Level); if (skillConfig.DescriptBuffId > 0) { des += ConfigData.GetBuffConfig(skillConfig.DescriptBuffId).GetDescript(card.Level); } tipData.AddTextLines(des, "Cyan", 15, false); } } if (type == CardPreviewType.Shop) { tipData.AddLine(); tipData.AddTextNewLine("价格", "White"); for (int i = 0; i < 7; i++) { if (parms[i] > 0) { tipData.AddText(" " + parms[i].ToString(), HSTypes.I2ResourceColor(i)); tipData.AddImage(HSIcons.GetIconsByEName("res" + (i + 1))); } } } return(tipData.Image); }