internal static DotNetObject CreateScriptComponentInstance( string className, GameEntity entity, ManagedScriptComponent managedScriptComponent) { System.Type moduleType = Managed.ModuleTypes[className]; if (moduleType != (System.Type)null) { ConstructorInfo constructor = moduleType.GetConstructor(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.CreateInstance, (Binder)null, new System.Type[0], (ParameterModifier[])null); if (constructor != (ConstructorInfo)null && constructor.Invoke(new object[0]) is ScriptComponentBehaviour componentBehaviour2) { componentBehaviour2.Construct(entity, managedScriptComponent); return((DotNetObject)componentBehaviour2); } } else { MBDebug.ShowWarning("CreateScriptComponentInstance failed: " + className); } return((DotNetObject)null); }
public void FinalizeAndWrite(string filePath) { try { XmlDocument xmlDocument = new XmlDocument(); XmlNode element1 = (XmlNode)xmlDocument.CreateElement("objects"); xmlDocument.AppendChild(element1); foreach (PerformanceAnalyzer.PerformanceObject performanceObject in this.objects) { XmlNode element2 = (XmlNode)xmlDocument.CreateElement("object"); XmlNode node = element2; XmlDocument document = xmlDocument; performanceObject.Write(node, document); element1.AppendChild(element2); } xmlDocument.Save(filePath); } catch (Exception ex) { MBDebug.ShowWarning("Exception occurred while trying to write " + filePath + ": " + ex.ToString()); } }