private void BuildBoard() { ByteBoard board = new ByteBoard(); board.SetBoard(convertArray<byte>((Object[])variablesToBuild.Peek()["Board"])); buildStack.Push(board); currentClass.Pop(); variablesToBuild.Pop(); }
public ByteBoard(ByteBoard board) { this.board = (byte[])board.board.Clone(); this.cluster = new List<sbyte>(); }