protected virtual void draw_info(SpriteBatch sprite_batch) { // Labels InfoLabel.draw(sprite_batch); // Data //AvgRating.draw(sprite_batch); //Debug //EnemyAvgRating.draw(sprite_batch); AvgLvl.draw(sprite_batch); EnemyAvgLvl.draw(sprite_batch); Funds.draw(sprite_batch); Counter.draw(sprite_batch); }
public void draw(SpriteBatch sprite_batch) { Window.draw(sprite_batch, -loc); Labels.draw(sprite_batch, -loc); Chapter.draw(sprite_batch, -loc); Lord_Lvl.draw(sprite_batch, -loc); Mode.draw(sprite_batch, -loc); Unit_Count.draw(sprite_batch, -loc); Gold.draw(sprite_batch, -loc); Counter.draw(sprite_batch, -loc); Lord_Sprite.draw(sprite_batch, -loc); Left_Arrow.draw(sprite_batch, -loc); Right_Arrow.draw(sprite_batch, -loc); }