protected override void updateMouse() { if (m_bounds.contains(MouseHandler.getCurPos())) { m_currentState = State.Hover; m_text.p_color = m_hoverColor; if (MouseHandler.lmbPressed()) { m_currentState = State.Pressed; playDownSound(); m_text.p_color = m_pressedColor; } if (MouseHandler.lmbUp()) { playUpSound(); if (m_clickEvent != null) { m_clickEvent(this); } m_text.p_color = m_hoverColor; } } else if (!m_bounds.contains(MouseHandler.getCurPos()) && m_bounds.contains(MouseHandler.getPrePos())) { m_currentState = State.Normal; m_text.p_color = m_normalColor; } }
protected virtual void updateMouse() { if (m_bounds.contains(MouseHandler.worldMouse())) { m_currentState = State.Hover; if (MouseHandler.lmbDown() && m_currentState != State.Pressed) { playDownSound(); m_currentState = State.Pressed; } if (m_currentState != State.Pressed && MouseHandler.lmbUp()) { playUpSound(); m_currentState = State.Hover; if (m_clickEvent != null) { m_clickEvent(this); } } } else { m_currentState = State.Normal; } }
public override void update() { m_hitbox.update(); bool l_collided = CollisionManager.hexagonContains(this, MouseHandler.worldMouse(), TILE_WIDTH, TILE_HEIGHT); if (l_collided && !m_ignoreMouse && !m_tileMap.p_ignoreMouse) { m_tileMap.p_hover = this; if (m_tileAbove != null) { m_tileAbove.ignoreMouse(true); } switch (m_tileState) { case TileState.Normal: m_tileState = TileState.Hover; break; case TileState.Hover: if (MouseHandler.lmbDown()) { m_tileState = TileState.Pressed; } break; case TileState.Pressed: if (MouseHandler.lmbUp()) { m_tileState = TileState.Hover; } break; case TileState.Toggle: if (MouseHandler.lmbUp()) { m_tileState = TileState.Normal; } m_tileState = TileState.Hover; break; } } else { if (m_hoverOverToggle) { m_tileState = TileState.Toggle; } else { m_tileState = TileState.Normal; } if (m_tileAbove != null) { m_tileAbove.ignoreMouse(false); } } base.update(); }
private void updateMouse() { if (MouseHandler.lmbPressed()) { switch (m_state) { case GuiState.AttackTarget: foreach (Champion l_champion in m_gameState.getChampions()) { if (l_champion.getHitBox().contains(MouseHandler.worldMouse()) && l_champion.getTile().p_tileState == Tile.TileState.Toggle) { ((GameState)Game.getInstance().getCurrentState()).getSelectedChampion().attack(l_champion); restoreStates(); break; } } break; case GuiState.Move: foreach (Tile l_tile in m_gameState.getTileMap().toLinkedList(Tile.TileState.Toggle)) { if (l_tile != null && l_tile.getHitBox().contains(MouseHandler.worldMouse())) { m_gameState.getSelectedChampion().moveTo(l_tile); restoreStates(); break; } } break; case GuiState.SelectFacing: foreach (Tile l_tile in m_gameState.getTileMap().toLinkedList(Tile.TileState.Toggle)) { if (l_tile != null && l_tile.getHitBox().contains(MouseHandler.worldMouse())) { m_gameState.getSelectedChampion().faceTile(l_tile); m_gameState.deselectChampion(); restoreStates(); break; } } break; } } if (MouseHandler.rmbPressed()) { if (m_state == GuiState.AttackTarget || m_state == GuiState.Move || m_state == GuiState.ActionMenu) { restoreStates(); } } }
public override void update() { if (MouseHandler.lmbDown()) { if (getHitBox().contains(MouseHandler.worldMouse())) { m_writing = true; m_lastPressedKeys = new Dictionary <Keys, TimeSpan>(); } else { m_writing = false; } } if (m_writing) { foreach (KeyValuePair <Keys, TimeSpan> l_keyPair in m_lastPressedKeys) { if (!KeyboardHandler.keyPressed(l_keyPair.Key)) { m_repeatKeys.Add(l_keyPair.Key); } else if (l_keyPair.Value + m_repeatTime < Game.getInstance().getGameTime().TotalGameTime) { m_repeatKeys.Add(l_keyPair.Key); } } foreach (Keys l_key in m_repeatKeys) { m_lastPressedKeys.Remove(l_key); } m_repeatKeys.Clear(); if (m_currentLocale.Equals("euSv")) { updateSweden(Game.getInstance().getGameTime()); } if (m_maxLength != 0 && m_textToShow.p_text.Length > m_maxLength) { m_textToShow.erase(m_textToShow.p_text.Length - m_maxLength); } else { while (m_textToShow.measureString().X > m_box.getWidth()) { m_textToShow.erase(1); } } m_caret.setXOffset(m_textToShow.measureString().X + 5); } }
private void updateMouse() { if (m_gameGui.collidedWithGUI()) { return; } if (MouseHandler.mmbPressed()) { CameraHandler.cameraDrag(); } if (MouseHandler.lmbDown()) { if (m_gameGui.getState() != GUI.GuiState.AttackTarget) { foreach (Champion l_champion in m_champions.Values) { if (l_champion.getHitBox().contains(MouseHandler.worldMouse())) { selectChampion(l_champion); } } } } if (MouseHandler.rmbDown()) { //TODO DEBUG!!! if (m_selectedChampion != null) { deselectChampion(); } } if (MouseHandler.scrollUp()) { CameraHandler.zoomIn(0.1f); } else if (MouseHandler.scrollDown()) { CameraHandler.zoomOut(0.1f); } }
protected override void Update(GameTime a_gameTime) { if (!IsActive) { return; } KeyboardHandler.setCurrentKeyboard(); MouseHandler.setCurrentMouse(); m_currentGameTime = a_gameTime; if (KeyboardHandler.keyPressed(Keys.Escape)) { this.Exit(); } m_currentState.update(); m_camera.update(); base.Update(a_gameTime); m_previousGameTime = m_currentGameTime; KeyboardHandler.setPreviousKeyboard(); MouseHandler.setPreviousMouse(); }
public static Vector2 previousWorldMouse() { Camera l_camera = Game.getInstance().m_camera; return(MouseHandler.getPrePos() / l_camera.p_zoom + l_camera.p_position - ((Game.getInstance().getResolution() / 2) / l_camera.p_zoom)); }
public static void cameraDrag() { Vector2 l_difference = (MouseHandler.getCurPos() - Game.getInstance().getResolution() / 2) / 20 / Game.getInstance().m_camera.p_zoom; Game.getInstance().m_camera.setPosition(Game.getInstance().m_camera.p_position + l_difference); }